Removed love.event.addListener/removeListener/clearListeners.

They take away too much control from the main game code, which makes it harder to implement things like gamestates without modifying library code.
This commit is contained in:
Alex Szpakowski
2015-12-12 17:54:54 -04:00
parent 9893f7ad51
commit 925eebdaf0
7 changed files with 15 additions and 180 deletions
-2
View File
@@ -49,8 +49,6 @@ public:
int toLua(lua_State *L);
static Message *fromLua(lua_State *L, int n);
const std::string &getName() const { return name; }
private:
std::string name;
+14 -59
View File
@@ -25,11 +25,6 @@
#include "sdl/Event.h"
// Put the Lua code directly into a raw string literal.
static const char event_lua[] =
#include "wrap_Event.lua"
;
namespace love
{
namespace event
@@ -37,50 +32,16 @@ namespace event
#define instance() (Module::getInstance<Event>(Module::M_EVENT))
static const char *listenersKey = "_listeners";
static int processMessage(lua_State *L, Message *m)
{
if (m == nullptr)
return 0;
int args = m->toLua(L);
// Push the love.event[listenersKey][eventname] table onto the stack.
lua_getfield(L, lua_upvalueindex(1), listenersKey);
lua_getfield(L, -1, m->getName().c_str());
if (lua_istable(L, -1))
{
int len = (int) luax_objlen(L, -1);
// Each array entry in the table is a listener function we should call.
for (int i = 1; i <= len; i++)
{
lua_rawgeti(L, -1, i);
// Push all message args (including the event name), in order.
for (int j = 1; j <= args; j++)
lua_pushvalue(L, -(args + 3));
lua_call(L, args, 0);
}
}
lua_pop(L, 2);
m->release();
// Leave the message's args on the stack.
return args;
}
static int w_poll_i(lua_State *L)
{
Message *m = nullptr;
if (instance()->poll(m))
return processMessage(L, m);
{
int args = m->toLua(L);
m->release();
return args;
}
// No pending events.
return 0;
@@ -88,9 +49,7 @@ static int w_poll_i(lua_State *L)
int w_poll(lua_State *L)
{
// w_poll_i needs access to the love.event table via an upvalue.
lua_pushvalue(L, lua_upvalueindex(1));
lua_pushcclosure(L, w_poll_i, 1);
lua_pushcclosure(L, &w_poll_i, 0);
return 1;
}
@@ -103,7 +62,14 @@ int w_pump(lua_State *)
int w_wait(lua_State *L)
{
Message *m = instance()->wait();
return processMessage(L, m);
if (m)
{
int args = m->toLua(L);
m->release();
return args;
}
return 0;
}
int w_push(lua_State *L)
@@ -149,7 +115,6 @@ int w_quit(lua_State *L)
// List of functions to wrap.
static const luaL_Reg functions[] =
{
// addListener and removeListener are defined in wrap_Event.lua
{ "pump", w_pump },
{ "poll", w_poll },
{ "wait", w_wait },
@@ -178,16 +143,6 @@ extern "C" int luaopen_love_event(lua_State *L)
int ret = luax_register_module(L, w);
// love.event[listenersKey] = {}
lua_newtable(L);
lua_setfield(L, -2, listenersKey);
// Execute wrap_Event.lua, sending the event and listeners tables as args.
luaL_loadbuffer(L, event_lua, sizeof(event_lua), "wrap_Event.lua");
lua_pushvalue(L, -2);
lua_getfield(L, -1, listenersKey);
lua_call(L, 2, 0);
return ret;
}
-103
View File
@@ -1,103 +0,0 @@
R"luastring"--(
-- DO NOT REMOVE THE ABOVE LINE. It is used to load this file as a C++ string.
-- There is a matching delimiter at the bottom of the file.
--[[
Copyright (c) 2006-2015 LOVE Development Team
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
--]]
local event, listeners = ...
local type, select, error = type, select, error
local pairs, ipairs = pairs, ipairs
local table_insert, table_remove = table.insert, table.remove
local max = math.max
local function addListenerForEvent(event, func)
listeners[event] = listeners[event] or {}
-- Don't add a function to the event's array more than once.
for i,v in ipairs(listeners[event]) do
if v == func then
return
end
end
table_insert(listeners[event], func)
end
function event.addListener(func, ...)
if type(func) ~= "function" then
error("Invalid argument #1 to addListener (expected function)", 2)
end
local t = (...)
if type(t) == "table" then
for i, name in ipairs(t) do
if type(name) ~= "string" then
error("Invalid table element #"..i.." in argument #2 to addListener (expected string)", 2)
end
addListenerForEvent(name, func)
end
else
local n = select("#", ...)
for i = 1, max(n, 1) do
local name = select(i, ...)
if type(name) ~= "string" then
error("Invalid argument #"..(i+1).." to addListener (expected string)", 2)
end
addListenerForEvent(name, func)
end
end
return func
end
function event.removeListener(func)
if type(func) ~= "function" then
error("Invalid argument #1 to removeListener (expected function)", 2)
end
local success = false
-- Remove the listener function from all event names it was subscribed to.
for eventname, eventlisteners in pairs(listeners) do
for i=#eventlisteners, 1, -1 do
if eventlisteners[i] == func then
table_remove(eventlisteners, i)
success = true
break
end
end
end
return success
end
function event.clearListeners()
for k in pairs(listeners) do
listeners[k] = nil
end
end
-- DO NOT REMOVE THE NEXT LINE. It is used to load this file as a C++ string.
--)luastring"--"