diff --git a/src/love.cpp b/src/love.cpp index cad300a4b..08b0b4a1a 100644 --- a/src/love.cpp +++ b/src/love.cpp @@ -1,20 +1,20 @@ -/** -* Copyright (c) 2006-2009 LOVE Development Team -* -* This software is provided 'as-is', without any express or implied -* warranty. In no event will the authors be held liable for any damages -* arising from the use of this software. -* -* Permission is granted to anyone to use this software for any purpose, -* including commercial applications, and to alter it and redistribute it -* freely, subject to the following restrictions: -* -* 1. The origin of this software must not be misrepresented; you must not -* claim that you wrote the original software. If you use this software -* in a product, an acknowledgment in the product documentation would be -* appreciated but is not required. -* 2. Altered source versions must be plainly marked as such, and must not be -* misrepresented as being the original software. +/** +* Copyright (c) 2006-2009 LOVE Development Team +* +* This software is provided 'as-is', without any express or implied +* warranty. In no event will the authors be held liable for any damages +* arising from the use of this software. +* +* Permission is granted to anyone to use this software for any purpose, +* including commercial applications, and to alter it and redistribute it +* freely, subject to the following restrictions: +* +* 1. The origin of this software must not be misrepresented; you must not +* claim that you wrote the original software. If you use this software +* in a product, an acknowledgment in the product documentation would be +* appreciated but is not required. +* 2. Altered source versions must be plainly marked as such, and must not be +* misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. **/ @@ -130,6 +130,11 @@ extern "C" LOVE_EXPORT int luaopen_love(lua_State * L) int main(int argc, char ** argv) { + // Oh, you just want the version? Okay! + if(argc > 1 && strcmp(argv[1],"--version") == 0) { + printf("This is LOVE %s (%s), the unquestionably awesome 2D game engine.\n", love::VERSION_STR, love::VERSION_CODENAME); + return 0; + } // Create the virtual machine. lua_State * L = lua_open(); luaL_openlibs(L);