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Updated to Box2D 2.2, added new joints, some other updates to match the API changes (still plenty more to go though)
--HG-- branch : box2d-update
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@@ -47,8 +47,9 @@ namespace physics
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{"pulley", Joint::JOINT_PULLEY},
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{"gear", Joint::JOINT_GEAR},
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{"friction", Joint::JOINT_FRICTION},
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{"line", Joint::JOINT_LINE},
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{"weld", Joint::JOINT_WELD},
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{"wheel", Joint::JOINT_WHEEL},
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{"rope", Joint::JOINT_ROPE},
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};
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StringMap<Joint::Type, Joint::JOINT_MAX_ENUM> Joint::types(Joint::typeEntries, sizeof(Joint::typeEntries));
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