Add love.data module.

- Moved love.math.compress / decompress / decode / encode / hash to love.data.
- Changed love.data.compress/decompress to take the format argument first instead of second.
- Added love.data.newDataView. Returns a read-only subsection of an existing Data object.
- Added love.data.newByteData. Mostly useful in combination with LuaJIT's FFI as it has no extra methods currently.
- Added implementations of Lua 5.3's data packing APIs: love.data.packString / packData / unpack / getPackedSize.

Resolves issue #1336.
Resolves issue #1331.

--HG--
branch : minor
This commit is contained in:
Alex Szpakowski
2017-09-24 19:25:27 -03:00
parent bdf961e174
commit 90e86c329d
50 changed files with 2182 additions and 545 deletions
+46
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/**
* Copyright (c) 2006-2017 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#include "wrap_ByteData.h"
#include "wrap_Data.h"
namespace love
{
namespace data
{
ByteData *luax_checkbytedata(lua_State *L, int idx)
{
return luax_checktype<ByteData>(L, idx);
}
static const luaL_Reg w_ByteData_functions[] =
{
{ 0, 0 }
};
int luaopen_bytedata(lua_State *L)
{
luax_register_type(L, &ByteData::type, w_Data_functions, w_ByteData_functions, nullptr);
return 0;
}
} // data
} // love