Add love.data module.

- Moved love.math.compress / decompress / decode / encode / hash to love.data.
- Changed love.data.compress/decompress to take the format argument first instead of second.
- Added love.data.newDataView. Returns a read-only subsection of an existing Data object.
- Added love.data.newByteData. Mostly useful in combination with LuaJIT's FFI as it has no extra methods currently.
- Added implementations of Lua 5.3's data packing APIs: love.data.packString / packData / unpack / getPackedSize.

Resolves issue #1336.
Resolves issue #1331.

--HG--
branch : minor
This commit is contained in:
Alex Szpakowski
2017-09-24 19:25:27 -03:00
parent bdf961e174
commit 90e86c329d
50 changed files with 2182 additions and 545 deletions
+2 -1
View File
@@ -39,6 +39,7 @@ public:
enum ModuleType
{
M_AUDIO,
M_DATA,
M_EVENT,
M_FILESYSTEM,
M_FONT,
@@ -54,8 +55,8 @@ public:
M_THREAD,
M_TIMER,
M_TOUCH,
M_WINDOW,
M_VIDEO,
M_WINDOW,
M_MAX_ENUM
};
+2 -1
View File
@@ -139,6 +139,7 @@
#else
# define LOVE_ENABLE_LOVE
# define LOVE_ENABLE_AUDIO
# define LOVE_ENABLE_DATA
# define LOVE_ENABLE_EVENT
# define LOVE_ENABLE_FILESYSTEM
# define LOVE_ENABLE_FONT
@@ -159,7 +160,7 @@
# define LOVE_ENABLE_ENET
# define LOVE_ENABLE_LUASOCKET
# define LOVE_ENABLE_LUAUTF8
# define LOVE_ENABLE_LUA53
#endif
// Check we have a sane configuration
-66
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@@ -1,66 +0,0 @@
/**
* Copyright (c) 2006-2017 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#include "wrap_Data.h"
namespace love
{
Data *luax_checkdata(lua_State *L, int idx)
{
return luax_checktype<Data>(L, idx);
}
int w_Data_getString(lua_State *L)
{
Data *t = luax_checkdata(L, 1);
lua_pushlstring(L, (const char *) t->getData(), t->getSize());
return 1;
}
int w_Data_getPointer(lua_State *L)
{
Data *t = luax_checkdata(L, 1);
lua_pushlightuserdata(L, t->getData());
return 1;
}
int w_Data_getSize(lua_State *L)
{
Data *t = luax_checkdata(L, 1);
lua_pushnumber(L, (lua_Number) t->getSize());
return 1;
}
const luaL_Reg w_Data_functions[] =
{
{ "getString", w_Data_getString },
{ "getPointer", w_Data_getPointer },
{ "getSize", w_Data_getSize },
{ 0, 0 }
};
int w_Data_open(lua_State *L)
{
luax_register_type(L, &Data::type, w_Data_functions, nullptr);
return 0;
}
} // love
-37
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@@ -1,37 +0,0 @@
/**
* Copyright (c) 2006-2017 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#ifndef LOVE_WRAP_DATA_H
#define LOVE_WRAP_DATA_H
// LOVE
#include "runtime.h"
#include "Data.h"
namespace love
{
Data *luax_checkdata(lua_State *L, int idx);
int w_Data_open(lua_State *L);
extern const luaL_Reg w_Data_functions[];
} // love
#endif // LOVE_WRAP_DATA_H