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remove pre-SDL 2.0.4 hacks from window code.
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@@ -175,7 +175,6 @@ private:
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graphics::Renderer windowRenderer = graphics::RENDERER_NONE;
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bool displayedWindowError;
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bool hasSDL203orEarlier;
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ContextAttribs contextAttribs;
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StrongRef<graphics::Graphics> graphics;
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