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Add bindings for setting and getting a Transform's matrix representation.
--HG-- branch : minor
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@@ -298,6 +298,8 @@ static const luaL_Reg functions[] =
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{ "shear", w_Transform_shear },
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{ "reset", w_Transform_reset },
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{ "setTransformation", w_Transform_setTransformation },
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{ "setMatrix", w_Transform_setMatrix },
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{ "getMatrix", w_Transform_getMatrix },
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{ "transformPoint", w_Transform_transformPoint },
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{ "inverseTransformPoint", w_Transform_inverseTransformPoint },
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{ "__mul", w_Transform__mul },
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