partially implement initCapabilities for vulkan

This commit is contained in:
niki
2022-05-04 23:43:23 +02:00
parent 1b816e93ae
commit 8f55f093a4
5 changed files with 82 additions and 18 deletions
+2 -2
View File
@@ -33,12 +33,12 @@ namespace love {
void updateUniform(const UniformInfo* info, int count) override {}
void sendTextures(const UniformInfo* info, Texture** textures, int count) override {}
void sendTextures(const UniformInfo* info, graphics::Texture** textures, int count) override {}
void sendBuffers(const UniformInfo* info, love::graphics::Buffer** buffers, int count) override {}
bool hasUniform(const std::string& name) const override { return false; }
void setVideoTextures(Texture* ytexture, Texture* cbtexture, Texture* crtexture) override {}
void setVideoTextures(graphics::Texture* ytexture, graphics::Texture* cbtexture, graphics::Texture* crtexture) override {}
struct UniformBufferObject {
float windowWidth;