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It's now possible to build each module individually (as a DLL).
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@@ -34,6 +34,7 @@ namespace opengl
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: data(data), texture(0), width((float)data->getWidth()), height((float)data->getHeight())
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{
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data->retain();
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data->getWidth();
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memset(vertices, 255, sizeof(vertex)*4);
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