mirror of
https://github.com/love2d/love.git
synced 2026-08-17 19:23:38 +02:00
It's now possible to build each module individually (as a DLL).
This commit is contained in:
@@ -0,0 +1,231 @@
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="9,00"
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Name="filesystem"
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ProjectGUID="{0A2BDA60-43BB-4837-921A-2E4955FD8AEC}"
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RootNamespace="filesystem"
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Keyword="Win32Proj"
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TargetFrameworkVersion="196613"
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>
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<Platforms>
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<Platform
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Name="Win32"
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/>
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</Platforms>
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<ToolFiles>
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</ToolFiles>
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory="$(SolutionDir)$(ConfigurationName)"
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IntermediateDirectory="$(ConfigurationName)"
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ConfigurationType="2"
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CharacterSet="1"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="../include;../../../src;../../../src/modules"
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;LOVE_FILESYSTEM_EXPORTS"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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DebugInformationFormat="4"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="lua5.1.lib physfs.lib"
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OutputFile="$(OutDir)\love\$(ProjectName).dll"
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LinkIncremental="2"
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AdditionalLibraryDirectories="..\lib"
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GenerateDebugInformation="true"
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SubSystem="2"
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TargetMachine="1"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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OutputDirectory="$(SolutionDir)$(ConfigurationName)"
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IntermediateDirectory="$(ConfigurationName)"
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ConfigurationType="2"
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CharacterSet="1"
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WholeProgramOptimization="1"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="2"
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EnableIntrinsicFunctions="true"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;FILESYSTEM_EXPORTS"
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RuntimeLibrary="2"
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EnableFunctionLevelLinking="true"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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DebugInformationFormat="3"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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LinkIncremental="1"
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GenerateDebugInformation="true"
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SubSystem="2"
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OptimizeReferences="2"
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EnableCOMDATFolding="2"
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TargetMachine="1"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<Filter
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Name="filesystem"
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>
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<File
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RelativePath="..\..\..\src\modules\filesystem\physfs\File.cpp"
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>
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</File>
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<File
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RelativePath="..\..\..\src\modules\filesystem\physfs\File.h"
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>
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</File>
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<File
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RelativePath="..\..\..\src\modules\filesystem\physfs\Filesystem.cpp"
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>
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</File>
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<File
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RelativePath="..\..\..\src\modules\filesystem\physfs\Filesystem.h"
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>
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</File>
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<File
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RelativePath="..\..\..\src\modules\filesystem\physfs\wrap_File.cpp"
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>
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</File>
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<File
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RelativePath="..\..\..\src\modules\filesystem\physfs\wrap_File.h"
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>
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</File>
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<File
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RelativePath="..\..\..\src\modules\filesystem\physfs\wrap_FileData.cpp"
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>
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</File>
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<File
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RelativePath="..\..\..\src\modules\filesystem\physfs\wrap_FileData.h"
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>
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</File>
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<File
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RelativePath="..\..\..\src\modules\filesystem\physfs\wrap_Filesystem.cpp"
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>
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</File>
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<File
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RelativePath="..\..\..\src\modules\filesystem\physfs\wrap_Filesystem.h"
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>
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</File>
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</Filter>
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<File
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RelativePath="..\..\..\src\modules\filesystem\File.h"
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>
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</File>
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<File
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RelativePath="..\..\..\src\modules\filesystem\FileData.cpp"
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>
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</File>
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<File
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RelativePath="..\..\..\src\modules\filesystem\FileData.h"
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>
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</File>
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</Files>
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<Globals>
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</Globals>
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</VisualStudioProject>
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