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Fixed some internal documentation (thanks to clang's -Wdocumentation)
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@@ -132,10 +132,8 @@ public:
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virtual void unmap() = 0;
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/**
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* Bind the VertexBuffer to the specified target.
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* (GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER).
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*
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* @param target GL_ARRAY_BUFFER or GL_ELEMENT_ARRAY_BUFFER.
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* Bind the VertexBuffer to its specified target.
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* (GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, etc).
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*/
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virtual void bind() = 0;
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