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Fixed some internal documentation (thanks to clang's -Wdocumentation)
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@@ -137,7 +137,7 @@ public:
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* Helper for binding a texture to a specific texture unit.
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*
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* @param textureunit Index in the range of [0, maxtextureunits-1]
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* @param resoreprev Restore previously bound texture unit when done.
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* @param restoreprev Restore previously bound texture unit when done.
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**/
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void bindTextureToUnit(GLuint texture, int textureunit, bool restoreprev);
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