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Xcode project now builds for 64 bit x86 only, by default (resolves issue #760).
Building for 32 bit x86 in OS X still works if you enable it.
This commit is contained in:
@@ -301,7 +301,7 @@
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isa = XCBuildConfiguration;
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buildSettings = {
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ALWAYS_SEARCH_USER_PATHS = NO;
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ARCHS = "$(ARCHS_STANDARD_32_64_BIT)";
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ARCHS = "$(ARCHS_STANDARD_64_BIT)";
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CLANG_CXX_LANGUAGE_STANDARD = "c++0x";
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CLANG_ENABLE_MODULES = YES;
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FRAMEWORK_SEARCH_PATHS = /Library/Frameworks;
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@@ -353,7 +353,7 @@
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isa = XCBuildConfiguration;
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buildSettings = {
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ALWAYS_SEARCH_USER_PATHS = NO;
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ARCHS = "$(ARCHS_STANDARD_32_64_BIT)";
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ARCHS = "$(ARCHS_STANDARD_64_BIT)";
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CLANG_CXX_LANGUAGE_STANDARD = "c++0x";
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CLANG_ENABLE_MODULES = YES;
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DEPLOYMENT_POSTPROCESSING = NO;
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