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vulkan: add missing layout transitions
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@@ -44,7 +44,9 @@ bool Texture::loadVolatile() {
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throw love::Exception("failed to create image");
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}
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// fixme: we should use VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL as the default image layout instead of VK_IMAGE_LAYOUT_GENERAL.
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transitionImageLayout(textureImage, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_GENERAL);
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vgfx->queueDatatransfer([textureImage = textureImage](VkCommandBuffer commandBuffer){
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Vulkan::cmdTransitionImageLayout(commandBuffer, textureImage, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_GENERAL);
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}, nullptr);
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if (data) {
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auto sliceData = data->get(0, 0);
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@@ -211,14 +213,6 @@ VkClearColorValue Texture::getClearValue(bool white) {
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return clearColor;
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}
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void Texture::transitionImageLayout(VkImage image, VkImageLayout oldLayout, VkImageLayout newLayout) {
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auto commandBuffer = vgfx->beginSingleTimeCommands();
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Vulkan::cmdTransitionImageLayout(commandBuffer, image, oldLayout, newLayout);
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vgfx->endSingleTimeCommands(commandBuffer);
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}
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void Texture::uploadByteData(PixelFormat pixelformat, const void* data, size_t size, int level, int slice, const Rect& r) {
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VkBuffer stagingBuffer;
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VmaAllocation vmaAllocation;
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@@ -291,7 +285,11 @@ void Texture::copyFromBuffer(graphics::Buffer* source, size_t sourceoffset, int
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region.imageExtent.width = static_cast<uint32_t>(rect.w);
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region.imageExtent.height = static_cast<uint32_t>(rect.h);
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Vulkan::cmdTransitionImageLayout(commandBuffer, textureImage, VK_IMAGE_LAYOUT_GENERAL, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
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vkCmdCopyBufferToImage(commandBuffer, (VkBuffer)source->getHandle(), textureImage, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, ®ion);
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Vulkan::cmdTransitionImageLayout(commandBuffer, textureImage, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_GENERAL);
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}, nullptr);
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}
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@@ -311,7 +309,11 @@ void Texture::copyToBuffer(graphics::Buffer* dest, int slice, int mipmap, const
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region.imageExtent.width = static_cast<uint32_t>(rect.w);
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region.imageExtent.height = static_cast<uint32_t>(rect.h);
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Vulkan::cmdTransitionImageLayout(commandBuffer, textureImage, VK_IMAGE_LAYOUT_GENERAL, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL);
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vkCmdCopyImageToBuffer(commandBuffer, textureImage, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, (VkBuffer) dest->getHandle(), 1, ®ion);
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Vulkan::cmdTransitionImageLayout(commandBuffer, textureImage, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, VK_IMAGE_LAYOUT_GENERAL);
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}, nullptr);
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}
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@@ -36,7 +36,6 @@ public:
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VkSampler getSampler() const { return textureSampler; }
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private:
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void transitionImageLayout(VkImage, VkImageLayout oldLayout, VkImageLayout newLayout);
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void createTextureImageView();
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void createTextureSampler();
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void clear(bool white);
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@@ -533,6 +533,20 @@ void Vulkan::cmdTransitionImageLayout(VkCommandBuffer commandBuffer, VkImage ima
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sourceStage = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
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destinationStage = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT;
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}
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else if (oldLayout == VK_IMAGE_LAYOUT_GENERAL && newLayout == VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL) {
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barrier.srcAccessMask = VK_ACCESS_SHADER_READ_BIT;
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barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
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sourceStage = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;
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destinationStage = VK_PIPELINE_STAGE_TRANSFER_BIT;
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}
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else if (oldLayout == VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL && newLayout == VK_IMAGE_LAYOUT_GENERAL) {
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barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
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barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
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sourceStage = VK_PIPELINE_STAGE_TRANSFER_BIT;
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destinationStage = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;
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}
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else {
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throw std::invalid_argument("unsupported layout transition!");
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}
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