From 8b90f64440e05b588c0bc3fd58b9f299a90a997c Mon Sep 17 00:00:00 2001 From: Alex Szpakowski Date: Thu, 17 Apr 2014 19:48:16 -0300 Subject: [PATCH] Don't try to bind the love_PseudoInstanceID vertex shader attribute (it's disabled for now) --- src/modules/graphics/opengl/Shader.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/modules/graphics/opengl/Shader.cpp b/src/modules/graphics/opengl/Shader.cpp index 7b94e805c..f9de5707b 100644 --- a/src/modules/graphics/opengl/Shader.cpp +++ b/src/modules/graphics/opengl/Shader.cpp @@ -768,7 +768,7 @@ StringMap Shader::typeNames(Shader::t StringMap::Entry Shader::attribNameEntries[] = { - {"love_PseudoInstanceID", OpenGL::ATTRIB_PSEUDO_INSTANCE_ID}, +// {"love_PseudoInstanceID", OpenGL::ATTRIB_PSEUDO_INSTANCE_ID}, }; StringMap Shader::attribNames(Shader::attribNameEntries, sizeof(Shader::attribNameEntries));