Fixed the build.

This commit is contained in:
Alex Szpakowski
2016-03-20 22:36:54 -03:00
parent 9ebd759851
commit 8b07bad15e
+5
View File
@@ -660,6 +660,11 @@ int OpenGL::getMaxTextureUnits() const
return maxTextureUnits;
}
float OpenGL::getMaxPointSize() const
{
return maxPointSize;
}
void OpenGL::updateTextureMemorySize(size_t oldsize, size_t newsize)
{
int64 memsize = (int64) stats.textureMemory + ((int64) newsize - (int64) oldsize);