mirror of
https://github.com/love2d/love.git
synced 2026-08-16 00:02:12 +02:00
Code cleanup
--HG-- branch : image-CompressedData
This commit is contained in:
@@ -24,8 +24,6 @@
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#include <cstring> // For memcpy
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#include <algorithm> // for min/max
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#include <iostream>
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namespace love
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{
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namespace graphics
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@@ -146,81 +144,102 @@ void Image::drawq(love::graphics::Quad *quad, float x, float y, float angle, flo
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drawv(t, v);
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}
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void Image::checkMipmapsCreated()
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void Image::uploadCompressedMipmaps()
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{
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if (mipmapsCreated || (filter.mipmap != FILTER_NEAREST && filter.mipmap != FILTER_LINEAR))
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if (!isCompressed || !cdata || !hasCompressedTextureSupport(cdata->getType()))
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return;
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if (!(isCompressed && cdata) && !hasMipmapSupport())
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throw love::Exception("Mipmap filtering is not supported on this system.");
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// Some old drivers claim support for NPOT textures, but fail when creating mipmaps.
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// we can't detect which systems will do this, so we fail gracefully for all NPOT images.
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int w = int(width), h = int(height);
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if (!isCompressed && (w != next_p2(w) || h != next_p2(h)))
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throw love::Exception("Cannot create mipmaps: image does not have power of two dimensions.");
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bind();
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if (isCompressed && cdata && hasCompressedTextureSupport(cdata->getType()))
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int numMipmaps = cdata->getNumMipmaps();
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// We have to inform OpenGL if the image doesn't have all mipmap levels.
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if (GLEE_VERSION_1_2 || GLEE_SGIS_texture_lod)
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{
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int numMipmaps = cdata->getNumMipmaps();
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// We have to inform OpenGL if the image doesn't have all mipmap levels.
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if (GLEE_VERSION_1_2 || GLEE_SGIS_texture_lod)
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, numMipmaps - 1);
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else if (cdata->getWidth(numMipmaps-1) > 1 || cdata->getHeight(numMipmaps-1) > 1)
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{
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// Telling OpenGL to ignore certain levels isn't always supported.
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throw love::Exception("Cannot load mipmaps: "
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"compressed image does not have all required levels.");
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}
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GLenum format = getCompressedFormat(cdata->getType());
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for (int i = 1; i < numMipmaps; i++)
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{
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glCompressedTexImage2DARB(GL_TEXTURE_2D,
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i,
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format,
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cdata->getWidth(i),
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cdata->getHeight(i),
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0,
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GLsizei(cdata->getSize(i)),
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cdata->getData(i));
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}
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, numMipmaps - 1);
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}
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else if (data && hasNpot() && (GLEE_VERSION_3_0 || GLEE_ARB_framebuffer_object))
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else if (cdata->getWidth(numMipmaps-1) > 1 || cdata->getHeight(numMipmaps-1) > 1)
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{
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// Telling OpenGL to ignore certain levels isn't always supported.
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throw love::Exception("Cannot load mipmaps: "
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"compressed image does not have all required levels.");
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}
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for (int i = 1; i < numMipmaps; i++)
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{
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glCompressedTexImage2DARB(GL_TEXTURE_2D,
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i,
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getCompressedFormat(cdata->getType()),
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cdata->getWidth(i),
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cdata->getHeight(i),
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0,
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GLsizei(cdata->getSize(i)),
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cdata->getData(i));
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}
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}
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void Image::createMipmaps()
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{
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if (!data)
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return;
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if (!hasMipmapSupport())
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throw love::Exception("Mipmap filtering is not supported on this system.");
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// Some old drivers claim support for NPOT textures, but fail when creating
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// mipmaps. We can't detect which systems will do this, so we fail gracefully
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// for all NPOT images.
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int w = int(width), h = int(height);
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if (w != next_p2(w) || h != next_p2(h))
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{
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throw love::Exception("Cannot create mipmaps: "
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"image does not have power of two dimensions.");
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}
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bind();
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if (hasNpot() && (GLEE_VERSION_3_0 || GLEE_ARB_framebuffer_object))
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{
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// AMD/ATI drivers have several bugs when generating mipmaps,
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// re-uploading the entire base image seems to be required.
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glTexImage2D(GL_TEXTURE_2D,
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0,
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GL_RGBA8,
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(GLsizei)width,
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(GLsizei)height,
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0,
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GL_RGBA,
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GL_UNSIGNED_BYTE,
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data->getData());
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0,
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GL_RGBA8,
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(GLsizei)width,
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(GLsizei)height,
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0,
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GL_RGBA,
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GL_UNSIGNED_BYTE,
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data->getData());
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// More bugs: http://www.opengl.org/wiki/Common_Mistakes#Automatic_mipmap_generation
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glEnable(GL_TEXTURE_2D);
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glGenerateMipmap(GL_TEXTURE_2D);
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}
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else if (data)
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else
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{
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glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE);
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glTexSubImage2D(GL_TEXTURE_2D,
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0,
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0,
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0,
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(GLsizei)width,
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(GLsizei)height,
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GL_RGBA,
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GL_UNSIGNED_BYTE,
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data->getData());
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0,
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0,
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0,
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(GLsizei)width,
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(GLsizei)height,
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GL_RGBA,
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GL_UNSIGNED_BYTE,
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data->getData());
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}
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}
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void Image::checkMipmapsCreated()
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{
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if (mipmapsCreated || filter.mipmap == FILTER_NONE)
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return;
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if (isCompressed && cdata && hasCompressedTextureSupport(cdata->getType()))
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uploadCompressedMipmaps();
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else if (data)
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createMipmaps();
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else
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return;
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@@ -262,7 +281,9 @@ void Image::setMipmapSharpness(float sharpness)
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mipmapSharpness = std::min(std::max(sharpness, -maxMipmapSharpness + 0.01f), maxMipmapSharpness - 0.01f);
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bind();
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glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_LOD_BIAS, -mipmapSharpness); // negative bias is sharper
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// negative bias is sharper
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glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_LOD_BIAS, -mipmapSharpness);
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}
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else
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mipmapSharpness = 0.0f;
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@@ -325,7 +346,7 @@ bool Image::loadVolatile()
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if (image::CompressedData::getConstant(cdata->getType(), str))
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{
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throw love::Exception("Cannot create image: "
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"%s compressed images are not supported on this system.", str);
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"%s compressed images are not supported on this system.", str);
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}
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else
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throw love::Exception("cannot create image: format is not supported on this system.");
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@@ -362,17 +383,15 @@ bool Image::loadVolatilePOT()
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if (isCompressed && cdata)
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{
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if (s != 1.0f || t != 1.0f)
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if (s < 1.0f || t < 1.0f)
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{
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throw love::Exception("Cannot create image: "
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"NPOT compressed images are not supported on this system.");
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"compressed NPOT images are not supported on this system.");
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}
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GLenum format = getCompressedFormat(cdata->getType());
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glCompressedTexImage2DARB(GL_TEXTURE_2D,
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0,
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format,
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getCompressedFormat(cdata->getType()),
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cdata->getWidth(0),
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cdata->getHeight(0),
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0,
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@@ -520,7 +539,7 @@ GLenum Image::getCompressedFormat(image::CompressedData::TextureType type) const
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return GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
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case image::CompressedData::TYPE_BC5s:
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return GL_COMPRESSED_SIGNED_RG_RGTC2;
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case image::CompressedData::TYPE_BC5u:
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case image::CompressedData::TYPE_BC5:
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return GL_COMPRESSED_RG_RGTC2;
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case image::CompressedData::TYPE_BC7:
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return GL_COMPRESSED_RGBA_BPTC_UNORM_ARB;
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@@ -569,8 +588,8 @@ bool Image::hasCompressedTextureSupport(image::CompressedData::TextureType type)
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return GLEE_EXT_texture_compression_s3tc;
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case image::CompressedData::TYPE_BC5s:
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case image::CompressedData::TYPE_BC5u:
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return (GLEE_VERSION_3_0 || GLEE_ARB_texture_compression_rgtc);
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case image::CompressedData::TYPE_BC5:
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return (GLEE_VERSION_3_0 || GLEE_ARB_texture_compression_rgtc || GLEE_EXT_texture_compression_rgtc);
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case image::CompressedData::TYPE_BC7:
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case image::CompressedData::TYPE_BC7srgb:
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