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@@ -1,43 +1,49 @@
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/**
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* Copyright (c) 2006-2009 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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/**
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* Copyright (c) 2006-2009 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#ifndef LOVE_AUDIO_OPENAL_POOL_H
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#define LOVE_AUDIO_OPENAL_POOL_H
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// STD
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#include <queue>
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#include <map>
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#include <iostream>
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#include <cmath>
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// STD
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#include <queue>
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#include <map>
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#include <iostream>
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#include <cmath>
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// SDL
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#include <SDL.h>
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// OpenAL
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#include <AL/alc.h>
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#include <AL/al.h>
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// LOVE
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#include <audio/Source.h>
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#include <common/config.h>
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#include <common/Exception.h>
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// OpenAL
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#ifdef LOVE_MACOSX
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#include <OpenAL/alc.h>
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#include <OpenAL/al.h>
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#else
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#include <AL/alc.h>
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#include <AL/al.h>
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#endif
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namespace love
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{
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namespace audio
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@@ -69,13 +75,13 @@ namespace openal
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Pool();
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~Pool();
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/**
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* Gets the OpenAL format identifier based on number of
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* channels and bits.
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* @param channels Either 1 (mono) or 2 (stereo).
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* @param bits Either 8-bit samples, or 16-bit samples.
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* @return One of AL_FORMAT_*, or 0 if unsupported format.
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**/
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/**
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* Gets the OpenAL format identifier based on number of
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* channels and bits.
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* @param channels Either 1 (mono) or 2 (stereo).
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* @param bits Either 8-bit samples, or 16-bit samples.
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* @return One of AL_FORMAT_*, or 0 if unsupported format.
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**/
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ALenum getFormat(int channels, int bits) const;
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/**
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