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Replaced the devil love.image module with love.image.magpie, which can decide which image library to use in a similar manner to love.sound.lullaby. Some rough edges still exist.
love.filesystem.newFileData now accepts filepaths and File objects. --HG-- branch : image-CompressedData
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/**
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* Copyright (c) 2006-2013 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#ifndef LOVE_IMAGE_MAGPIE_DDS_HANDLER_H
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#define LOVE_IMAGE_MAGPIE_DDS_HANDLER_H
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// LOVE
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#include "filesystem/File.h"
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#include "image/CompressedData.h"
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// dds parser
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#include "ddsparse/ddsparse.h"
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// STL
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#include <string>
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namespace love
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{
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namespace image
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{
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namespace magpie
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{
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/**
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* Interface between CompressedData and the ddsparse library.
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**/
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class ddsHandler
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{
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public:
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/**
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* Determines whether a particular FileData can be parsed as CompressedData
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* by this handler.
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* @param data The data to parse.
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**/
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static bool canParse(const filesystem::FileData *data);
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/**
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* Parses Compressed image data into a list of sub-images.
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* @param[in] data The data to parse.
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* @param[out] images The list of sub-images (including byte data for each)
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* outputted by the parser.
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* @return The type of CompressedData.
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**/
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static CompressedData::TextureType parse(filesystem::FileData *data, std::vector<CompressedData::SubImage> &images);
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private:
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static bool accepts(const std::string &ext);
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static CompressedData::TextureType convertFormat(dds::Format ddsformat);
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}; // ddsHandler
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} // magpie
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} // image
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} // love
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#endif // LOVE_IMAGE_MAGPIE_DDS_HANDLER_H
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