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Replaced the devil love.image module with love.image.magpie, which can decide which image library to use in a similar manner to love.sound.lullaby. Some rough edges still exist.
love.filesystem.newFileData now accepts filepaths and File objects. --HG-- branch : image-CompressedData
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+13
-31
@@ -35,8 +35,10 @@ namespace image
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/**
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* This module is responsible for decoding files such as PNG, GIF, JPEG
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* into raw pixel data. This module does not know how to draw images on
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* screen; only love.graphics knows that.
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* into raw pixel data, as well as parsing compressed formats which are designed
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* to be uploaded to the GPU and rendered without being un-compressed.
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* This module does not know how to draw images on screen; only love.graphics
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* knows that.
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**/
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class Image : public Module
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{
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@@ -48,18 +50,11 @@ public:
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virtual ~Image() {};
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/**
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* Creates new ImageData from a file.
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* @param file The file containing the encoded image data.
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* Creates new ImageData from FileData.
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* @param data The FileData containing the encoded image data.
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* @return The new ImageData.
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**/
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virtual ImageData *newImageData(love::filesystem::File *file) = 0;
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/**
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* Creates new ImageData from a raw Data.
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* @param data The object containing encoded pixel data.
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* @return The new ImageData.
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**/
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virtual ImageData *newImageData(Data *data) = 0;
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virtual ImageData *newImageData(love::filesystem::FileData *data) = 0;
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/**
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* Creates empty ImageData with the given size.
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@@ -79,30 +74,17 @@ public:
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virtual ImageData *newImageData(int width, int height, void *data) = 0;
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/**
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* Creates new CompressedData from a file.
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* @param file The file containing the compressed image data.
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* Creates new CompressedData from FileData.
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* @param data The FileData containing the compressed image data.
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* @return The new CompressedData.
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**/
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virtual CompressedData *newCompressedData(love::filesystem::File *file) = 0;
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virtual CompressedData *newCompressedData(love::filesystem::FileData *data) = 0;
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/**
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* Creates new CompressedData from a raw Data.
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* @param data The object containing the compressed image data.
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* @return The new CompressedData.
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* Determines whether a FileData is Compressed image data or not.
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* @param data The FileData to test.
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**/
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virtual CompressedData *newCompressedData(Data *data) = 0;
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/**
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* Determines whether a File is Compressed image data or not.
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* @param file The file to test.
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**/
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virtual bool isCompressed(love::filesystem::File *file) = 0;
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/**
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* Determines whether a raw Data is Compressed image data or not.
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* @param data The data to test.
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**/
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virtual bool isCompressed(Data *data) = 0;
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virtual bool isCompressed(love::filesystem::FileData *data) = 0;
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}; // Image
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