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https://github.com/love2d/love.git
synced 2026-08-15 07:41:11 +02:00
Microphone input implemented.
RecordingDevice class added (number)love.audio.getRecordingDeviceCount() and (table)love.audio.getRecordingDevices() exposed (bool):startRecording([samples, sampleRate, bitDepth, channels], (SoundData):stopRecording([SoundData]), (SoundData):getData([SoundData]), (number):getSampleCount(), (number):getSampleRate(), (number):getBitDepth(), (number):getChannels(), (string):getName(), (number):getID(), (bool):isRecording() member functions exposed previously existed stub implementation removed getFormat moved to love::audio::openal::Audio getFormat arguments order swapped to (bitDepth, channels) getFormat now returns AL_NONE if format is invalid --HG-- branch : minor-mic-input
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@@ -0,0 +1,201 @@
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/**
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* Copyright (c) 2006-2016 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#include "wrap_RecordingDevice.h"
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#include "wrap_Audio.h"
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#include "sound/SoundData.h"
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#include "sound/Sound.h"
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#define soundInstance() (Module::getInstance<love::sound::Sound>(Module::M_SOUND))
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namespace love
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{
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namespace audio
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{
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RecordingDevice *luax_checkrecordingdevice(lua_State *L, int idx)
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{
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return luax_checktype<RecordingDevice>(L, idx, AUDIO_RECORDING_DEVICE_ID);
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}
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int w_RecordingDevice_startRecording(lua_State *L)
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{
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RecordingDevice *d = luax_checkrecordingdevice(L, 1);
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if (lua_gettop(L) > 1)
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{
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int samples = luaL_checkinteger(L, 2);
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int sampleRate = luaL_checkinteger(L, 3);
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int bitDepth = luaL_checkinteger(L, 4);
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int channels = luaL_checkinteger(L, 5);
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luax_catchexcept(L, [&](){
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lua_pushboolean(L, d->startRecording(samples, sampleRate, bitDepth, channels));
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});
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}
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else
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luax_catchexcept(L, [&](){
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lua_pushboolean(L, d->startRecording());
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});
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return 1;
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}
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int w_RecordingDevice_stopRecording(lua_State *L)
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{
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RecordingDevice *d = luax_checkrecordingdevice(L, 1);
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int samples = d->getSampleCount();
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if (samples == 0)
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{
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lua_pushnil(L);
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return 1;
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}
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love::sound::SoundData *s = nullptr;
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if (lua_gettop(L) > 1)
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{
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if (luax_istype(L, 2, SOUND_SOUND_DATA_ID))
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s = luax_totype<love::sound::SoundData>(L, 2, SOUND_SOUND_DATA_ID);
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else
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return luaL_typerror(L, 2, "SoundData");
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s->retain();
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}
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else
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{
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luax_catchexcept(L, [&](){
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s = soundInstance()->newSoundData(samples, d->getSampleRate(), d->getBitDepth(), d->getChannels());
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});
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}
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luax_catchexcept(L, [&](){
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d->getData(s);
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d->stopRecording();
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});
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luax_pushtype(L, SOUND_SOUND_DATA_ID, s);
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s->release();
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return 1;
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}
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int w_RecordingDevice_getData(lua_State *L)
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{
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RecordingDevice *d = luax_checkrecordingdevice(L, 1);
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int samples = d->getSampleCount();
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if (samples == 0)
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{
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lua_pushnil(L);
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return 1;
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}
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love::sound::SoundData *s = nullptr;
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if (lua_gettop(L) > 1)
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{
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if (luax_istype(L, 2, SOUND_SOUND_DATA_ID))
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s = luax_totype<love::sound::SoundData>(L, 2, SOUND_SOUND_DATA_ID);
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else
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return luaL_typerror(L, 2, "SoundData");
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s->retain();
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}
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else
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{
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luax_catchexcept(L, [&](){
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s = soundInstance()->newSoundData(samples, d->getSampleRate(), d->getBitDepth(), d->getChannels());
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});
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}
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luax_catchexcept(L, [&](){ d->getData(s); });
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luax_pushtype(L, SOUND_SOUND_DATA_ID, s);
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s->release();
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return 1;
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}
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int w_RecordingDevice_getSampleCount(lua_State *L)
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{
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RecordingDevice *d = luax_checkrecordingdevice(L, 1);
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lua_pushnumber(L, d->getSampleCount());
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return 1;
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}
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int w_RecordingDevice_getSampleRate(lua_State *L)
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{
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RecordingDevice *d = luax_checkrecordingdevice(L, 1);
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lua_pushnumber(L, d->getSampleRate());
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return 1;
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}
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int w_RecordingDevice_getBitDepth(lua_State *L)
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{
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RecordingDevice *d = luax_checkrecordingdevice(L, 1);
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lua_pushnumber(L, d->getBitDepth());
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return 1;
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}
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int w_RecordingDevice_getChannels(lua_State *L)
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{
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RecordingDevice *d = luax_checkrecordingdevice(L, 1);
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lua_pushnumber(L, d->getChannels());
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return 1;
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}
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int w_RecordingDevice_getName(lua_State *L)
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{
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RecordingDevice *d = luax_checkrecordingdevice(L, 1);
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lua_pushstring(L, d->getName());
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return 1;
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}
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int w_RecordingDevice_getID(lua_State *L)
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{
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RecordingDevice *d = luax_checkrecordingdevice(L, 1);
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lua_pushnumber(L, d->getID());
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return 1;
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}
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int w_RecordingDevice_isRecording(lua_State *L)
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{
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RecordingDevice *d = luax_checkrecordingdevice(L, 1);
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lua_pushboolean(L, d->isRecording());
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return 1;
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}
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static const luaL_Reg w_RecordingDevice_functions[] =
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{
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{ "startRecording", w_RecordingDevice_startRecording },
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{ "stopRecording", w_RecordingDevice_stopRecording },
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{ "getData", w_RecordingDevice_getData },
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{ "getSampleCount", w_RecordingDevice_getSampleCount },
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{ "getSampleRate", w_RecordingDevice_getSampleRate },
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{ "getBitDepth", w_RecordingDevice_getBitDepth },
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{ "getChannels", w_RecordingDevice_getChannels },
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{ "getName", w_RecordingDevice_getName },
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{ "getID", w_RecordingDevice_getID },
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{ "isRecording", w_RecordingDevice_isRecording },
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{ 0, 0 }
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};
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extern "C" int luaopen_recordingdevice(lua_State *L)
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{
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int ret = luax_register_type(L, AUDIO_RECORDING_DEVICE_ID, "RecordingDevice", w_RecordingDevice_functions, nullptr);
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return ret;
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}
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} //audio
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} //love
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