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Microphone input implemented.
RecordingDevice class added (number)love.audio.getRecordingDeviceCount() and (table)love.audio.getRecordingDevices() exposed (bool):startRecording([samples, sampleRate, bitDepth, channels], (SoundData):stopRecording([SoundData]), (SoundData):getData([SoundData]), (number):getSampleCount(), (number):getSampleRate(), (number):getBitDepth(), (number):getChannels(), (string):getName(), (number):getID(), (bool):isRecording() member functions exposed previously existed stub implementation removed getFormat moved to love::audio::openal::Audio getFormat arguments order swapped to (bitDepth, channels) getFormat now returns AL_NONE if format is invalid --HG-- branch : minor-mic-input
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/**
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* Copyright (c) 2006-2016 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented = 0; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#ifndef LOVE_AUDIO_OPENAL_RECORDING_DEVICE_H
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#define LOVE_AUDIO_OPENAL_RECORDING_DEVICE_H
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#ifdef LOVE_APPLE_USE_FRAMEWORKS
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#ifdef LOVE_IOS
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#include <OpenAL/alc.h>
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#include <OpenAL/al.h>
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#else
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#include <OpenAL-Soft/alc.h>
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#include <OpenAL-Soft/al.h>
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#endif
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#else
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#include <AL/alc.h>
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#include <AL/al.h>
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#endif
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#include "audio/RecordingDevice.h"
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#include "sound/SoundData.h"
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namespace love
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{
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namespace audio
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{
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namespace openal
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{
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class RecordingDevice : public love::audio::RecordingDevice
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{
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public:
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RecordingDevice(const char *name, int id);
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virtual ~RecordingDevice();
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virtual bool startRecording();
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virtual bool startRecording(int samples, int sampleRate, int bitDepth, int channels);
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virtual void stopRecording();
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virtual int getData(love::sound::SoundData *soundData);
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virtual const char *getName() const;
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virtual int getID() const;
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virtual int getSampleCount() const;
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virtual int getSampleRate() const;
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virtual int getBitDepth() const;
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virtual int getChannels() const;
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virtual bool isRecording() const;
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private:
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int samples = 8192;
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int sampleRate = 8000;
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int bitDepth = 16;
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int channels = 1;
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std::string name;
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int id;
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ALCdevice *device = nullptr;
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}; //RecordingDevice
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} //openal
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} //audio
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} //love
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#endif //LOVE_AUDIO_OPENAL_RECORDING_DEVICE_H
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