Finally abstracted constants properly. Changed how the event module works; wasn't really abstract before. Removed libs we're not going to use: native, signal.

This commit is contained in:
rude
2009-10-10 11:11:04 +02:00
parent 0a2ae705dd
commit 87e3c4131c
101 changed files with 3225 additions and 33496 deletions
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/**
* Copyright (c) 2006-2009 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#include "Shape.h"
namespace love
{
namespace physics
{
Shape::~Shape()
{
}
bool Shape::getConstant(const char * in, Type & out)
{
return types.find(in, out);
}
bool Shape::getConstant(Type in, const char *& out)
{
return types.find(in, out);
}
StringMap<Shape::Type, Shape::SHAPE_MAX_ENUM>::Entry Shape::typeEntries[] =
{
{"circle", Shape::SHAPE_CIRCLE},
{"polygon", Shape::SHAPE_POLYGON},
};
StringMap<Shape::Type, Shape::SHAPE_MAX_ENUM> Shape::types(Shape::typeEntries, sizeof(Shape::typeEntries));
} // physics
} // love