Fix #435 (for real this time). Unfixes #324.

Add a extern vec2 love_ScreenSize to the pixel effects that will
be (re)set upon PixelEffect::loadVolatile() and is used to flip
the fragment coordinate.

Unfixes #324 because canvases can have different dimensions than
the screen.
This commit is contained in:
vrld
2012-08-05 16:08:22 +02:00
parent 1fd12e4596
commit 87c6646705
7 changed files with 22 additions and 59 deletions
-5
View File
@@ -50,11 +50,6 @@ public:
virtual void flip(bool x, bool y) = 0;
/**
* Mirror texture coordinates around 0.5
*/
virtual void mirror(bool x, bool y) = 0;
/**
* Gets a pointer to the vertices.
**/