diff --git a/src/modules/window/sdl/Window.cpp b/src/modules/window/sdl/Window.cpp index c7103420d..798b606ed 100644 --- a/src/modules/window/sdl/Window.cpp +++ b/src/modules/window/sdl/Window.cpp @@ -723,11 +723,6 @@ bool Window::setFullscreen(bool fullscreen, Window::FullscreenType fstype) { SDL_GL_MakeCurrent(window, context); updateSettings(newsettings, true); - - // Apparently this gets un-set when we exit fullscreen (at least in OS X). - if (!fullscreen) - SDL_SetWindowMinimumSize(window, settings.minwidth, settings.minheight); - return true; }