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fixed up info.plist and the xcodeproj
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@@ -61,6 +61,11 @@ namespace openal
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alcMakeContextCurrent(0);
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alcDestroyContext(context);
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alcCloseDevice(device);
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printf("waiting on thread to finish...\n");
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int status;
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SDL_WaitThread(thread, &status);
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printf("%d", status);
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}
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int Audio::run(void * d)
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