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Add ParticleSystem:getPosition (issue #368)
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@@ -55,6 +55,7 @@ namespace opengl
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int w_ParticleSystem_setOffset(lua_State * L);
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int w_ParticleSystem_getX(lua_State * L);
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int w_ParticleSystem_getY(lua_State * L);
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int w_ParticleSystem_getPosition(lua_State * L);
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int w_ParticleSystem_getDirection(lua_State * L);
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int w_ParticleSystem_getSpread(lua_State * L);
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int w_ParticleSystem_getOffsetX(lua_State * L);
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