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Remove some dead code.
--HG-- branch : minor
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@@ -69,9 +69,6 @@ public:
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void updatePointSize(float size);
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void updateBuiltinUniforms(love::graphics::Graphics *gfx, int viewportW, int viewportH);
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static std::string getGLSLVersion();
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static bool isSupported();
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private:
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struct TextureUnit
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