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Move decoder-agnostic love.image code out of the magpie backend folder.
--HG-- branch : minor
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/**
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* Copyright (c) 2006-2017 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#pragma once
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// LOVE
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#include "common/Object.h"
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#include "filesystem/FileData.h"
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#include "CompressedSlice.h"
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namespace love
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{
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namespace image
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{
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/**
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* Base class for all CompressedImageData parser library interfaces.
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* We inherit from love::Object to take advantage of reference counting...
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**/
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class CompressedFormatHandler : public love::Object
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{
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public:
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CompressedFormatHandler() {}
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virtual ~CompressedFormatHandler() {}
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/**
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* Determines whether a particular FileData can be parsed as
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* CompressedImageData by this handler.
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* @param data The data to parse.
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**/
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virtual bool canParse(const filesystem::FileData *data) = 0;
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/**
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* Parses compressed image filedata into a list of sub-images and returns
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* a single block of memory containing all the images.
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*
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* @param[in] filedata The data to parse.
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* @param[out] images The list of sub-images generated. Byte data is a
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* pointer to the returned data.
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* @param[out] format The format of the Compressed Data.
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* @param[out] sRGB Whether the texture is sRGB-encoded.
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*
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* @return The single block of memory containing the parsed images.
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**/
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virtual StrongRef<CompressedMemory> parse(filesystem::FileData *filedata,
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std::vector<StrongRef<CompressedSlice>> &images,
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PixelFormat &format, bool &sRGB) = 0;
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}; // CompressedFormatHandler
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} // image
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} // love
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