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Fixed OpenGL context version checking when OpenGL ES is used.
--HG-- branch : minor
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@@ -113,7 +113,7 @@ private:
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void setGLFramebufferAttributes(int msaa, bool sRGB);
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void setGLContextAttributes(const ContextAttribs &attribs);
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bool checkGLVersion(int versionmajor, int versionminor);
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bool checkGLVersion(const ContextAttribs &attribs);
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bool setContext(int msaa, bool vsync, bool sRGB);
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// Update the saved window settings based on the window's actual state.
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