mirror of
https://github.com/love2d/love.git
synced 2026-08-16 00:02:12 +02:00
Changed love.graphics.newImage's optional second argument to be a table of flags. Current flags are 'mipmaps' and 'srgb'.
If mipmaps are enabled on image creation, the image will use the default mipmap filter (now 'nearest' by default.) Image:setMipmapFilter will error if the image was not created with mipmaps enabled. --HG-- branch : minor
This commit is contained in:
@@ -33,17 +33,16 @@ namespace opengl
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float Image::maxMipmapSharpness = 0.0f;
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Texture::FilterMode Image::defaultMipmapFilter = Texture::FILTER_NONE;
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Texture::FilterMode Image::defaultMipmapFilter = Texture::FILTER_NEAREST;
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float Image::defaultMipmapSharpness = 0.0f;
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Image::Image(love::image::ImageData *data, Format format)
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Image::Image(love::image::ImageData *data, const Flags &flags)
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: data(data)
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, cdata(nullptr)
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, texture(0)
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, mipmapSharpness(defaultMipmapSharpness)
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, mipmapsCreated(false)
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, compressed(false)
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, format(format)
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, flags(flags)
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, usingDefaultTexture(false)
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{
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width = data->getWidth();
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@@ -53,14 +52,13 @@ Image::Image(love::image::ImageData *data, Format format)
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preload();
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}
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Image::Image(love::image::CompressedData *cdata, Format format)
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Image::Image(love::image::CompressedData *cdata, const Flags &flags)
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: data(nullptr)
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, cdata(cdata)
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, texture(0)
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, mipmapSharpness(defaultMipmapSharpness)
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, mipmapsCreated(false)
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, compressed(true)
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, format(format)
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, flags(flags)
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, usingDefaultTexture(false)
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{
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width = cdata->getWidth(0);
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@@ -119,99 +117,16 @@ GLuint Image::getGLTexture() const
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return texture;
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}
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void Image::uploadCompressedMipmaps()
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{
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if (!isCompressed() || !cdata || !hasCompressedTextureSupport(cdata->getFormat()))
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return;
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bind();
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int count = cdata->getMipmapCount();
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// We have to inform OpenGL if the image doesn't have all mipmap levels.
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, count - 1);
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for (int i = 1; i < count; i++)
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{
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glCompressedTexImage2D(GL_TEXTURE_2D,
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i,
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getCompressedFormat(cdata->getFormat()),
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cdata->getWidth(i),
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cdata->getHeight(i),
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0,
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GLsizei(cdata->getSize(i)),
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cdata->getData(i));
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}
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}
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void Image::createMipmaps()
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{
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// Only valid for Images created with ImageData.
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if (!data || isCompressed())
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return;
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// Some old drivers claim support for NPOT textures, but fail when creating
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// mipmaps. We can't detect which systems will do this, so we fail gracefully
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// for all NPOT images.
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int w = int(width), h = int(height);
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if (w != next_p2(w) || h != next_p2(h))
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{
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throw love::Exception("Cannot create mipmaps: "
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"image does not have power of two dimensions.");
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}
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bind();
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// Prevent other threads from changing the ImageData while we upload it.
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love::thread::Lock lock(data->getMutex());
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if (GLEE_VERSION_3_0 || GLEE_ARB_framebuffer_object)
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{
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if (gl.getVendor() == OpenGL::VENDOR_ATI_AMD)
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{
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// AMD/ATI drivers have several bugs when generating mipmaps,
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// re-uploading the entire base image seems to be required.
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uploadTexture();
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// More bugs: http://www.opengl.org/wiki/Common_Mistakes#Automatic_mipmap_generation
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glEnable(GL_TEXTURE_2D);
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}
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glGenerateMipmap(GL_TEXTURE_2D);
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}
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else
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{
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glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE);
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glTexSubImage2D(GL_TEXTURE_2D,
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0,
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0,
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0,
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(GLsizei)width,
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(GLsizei)height,
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GL_RGBA,
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GL_UNSIGNED_BYTE,
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data->getData());
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glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_FALSE);
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}
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}
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void Image::checkMipmapsCreated()
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{
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if (mipmapsCreated || filter.mipmap == FILTER_NONE || usingDefaultTexture)
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return;
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if (isCompressed() && cdata && hasCompressedTextureSupport(cdata->getFormat()))
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uploadCompressedMipmaps();
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else if (data)
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createMipmaps();
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else
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return;
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mipmapsCreated = true;
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}
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void Image::setFilter(const Texture::Filter &f)
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{
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if (!validateFilter(f, flags.mipmaps))
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{
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if (f.mipmap != FILTER_NONE && !flags.mipmaps)
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throw love::Exception("Non-mipmapped image cannot have mipmap filtering.");
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else
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throw love::Exception("Invalid texture filter.");
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}
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filter = f;
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// We don't want filtering or (attempted) mipmaps on the default texture.
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@@ -223,7 +138,6 @@ void Image::setFilter(const Texture::Filter &f)
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bind();
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gl.setTextureFilter(filter);
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checkMipmapsCreated();
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}
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void Image::setWrap(const Texture::Wrap &w)
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@@ -260,6 +174,7 @@ void Image::bind() const
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void Image::preload()
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{
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// For colors.
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memset(vertices, 255, sizeof(Vertex)*4);
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vertices[0].x = 0;
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@@ -280,7 +195,8 @@ void Image::preload()
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vertices[3].s = 1;
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vertices[3].t = 0;
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filter.mipmap = defaultMipmapFilter;
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if (flags.mipmaps)
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filter.mipmap = defaultMipmapFilter;
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}
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bool Image::load()
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@@ -293,9 +209,85 @@ void Image::unload()
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return unloadVolatile();
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}
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void Image::uploadCompressedData()
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{
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GLenum format = getCompressedFormat(cdata->getFormat());
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int count = flags.mipmaps ? cdata->getMipmapCount() : 1;
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// We have to inform OpenGL if the image doesn't have all mipmap levels.
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, count - 1);
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for (int i = 0; i < count; i++)
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{
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glCompressedTexImage2D(GL_TEXTURE_2D,
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i,
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format,
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cdata->getWidth(i),
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cdata->getHeight(i),
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0,
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GLsizei(cdata->getSize(i)),
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cdata->getData(i));
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}
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}
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void Image::uploadImageData()
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{
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if (flags.mipmaps)
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{
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// NPOT mipmap generation isn't always supported on old GPUs/drivers...
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if (width != next_p2(width) || height != next_p2(height))
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{
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throw love::Exception("Cannot create mipmaps: "
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"image does not have power-of-two dimensions.");
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}
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if (!GLEE_VERSION_3_0 && !GLEE_ARB_framebuffer_object)
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glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE);
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}
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GLenum iformat = flags.sRGB ? GL_SRGB8_ALPHA8 : GL_RGBA8;
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{
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love::thread::Lock lock(data->getMutex());
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glTexImage2D(GL_TEXTURE_2D,
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0,
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iformat,
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(GLsizei)width,
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(GLsizei)height,
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0,
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GL_RGBA,
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GL_UNSIGNED_BYTE,
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data->getData());
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}
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if (flags.mipmaps)
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{
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if (GLEE_VERSION_3_0 || GLEE_ARB_framebuffer_object)
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{
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// Driver bug: http://www.opengl.org/wiki/Common_Mistakes#Automatic_mipmap_generation
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if (gl.getVendor() == OpenGL::VENDOR_ATI_AMD)
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glEnable(GL_TEXTURE_2D);
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glGenerateMipmap(GL_TEXTURE_2D);
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}
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else
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glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_FALSE);
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}
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}
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void Image::uploadTexture()
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{
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bind();
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if (isCompressed() && cdata)
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uploadCompressedData();
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else if (data)
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uploadImageData();
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}
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bool Image::loadVolatile()
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{
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if (format == FORMAT_SRGB && !hasSRGBSupport())
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if (flags.sRGB && !hasSRGBSupport())
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throw love::Exception("sRGB images are not supported on this system.");
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if (isCompressed() && cdata && !hasCompressedTextureSupport(cdata->getFormat()))
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@@ -320,6 +312,9 @@ bool Image::loadVolatile()
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gl.setTextureWrap(wrap);
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setMipmapSharpness(mipmapSharpness);
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if (!flags.mipmaps)
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0);
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// Use a default texture if the size is too big for the system.
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if (width > gl.getMaxTextureSize() || height > gl.getMaxTextureSize())
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{
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@@ -327,55 +322,27 @@ bool Image::loadVolatile()
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return true;
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}
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// Mutex lock will potentially cover texture loading and mipmap creation.
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love::thread::EmptyLock lock;
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if (data)
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lock.setLock(data->getMutex());
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while (glGetError() != GL_NO_ERROR); // Clear errors.
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uploadTexture();
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try
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{
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uploadTexture();
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GLenum glerr = glGetError();
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if (glerr != GL_NO_ERROR)
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throw love::Exception("Cannot create image (error code 0x%x)", glerr);
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GLenum glerr = glGetError();
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if (glerr != GL_NO_ERROR)
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throw love::Exception("Cannot create image (error code 0x%x)", glerr);
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}
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catch (love::Exception &)
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{
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gl.deleteTexture(texture);
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texture = 0;
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throw;
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}
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usingDefaultTexture = false;
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mipmapsCreated = false;
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checkMipmapsCreated();
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return true;
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}
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void Image::uploadTexture()
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{
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if (isCompressed() && cdata)
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{
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GLenum format = getCompressedFormat(cdata->getFormat());
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glCompressedTexImage2D(GL_TEXTURE_2D,
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0,
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format,
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cdata->getWidth(0),
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cdata->getHeight(0),
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0,
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GLsizei(cdata->getSize(0)),
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cdata->getData(0));
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}
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else if (data)
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{
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GLenum iformat = (format == FORMAT_SRGB) ? GL_SRGB8_ALPHA8 : GL_RGBA8;
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glTexImage2D(GL_TEXTURE_2D,
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0,
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iformat,
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(GLsizei)width,
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(GLsizei)height,
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0,
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GL_RGBA,
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GL_UNSIGNED_BYTE,
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data->getData());
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}
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}
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void Image::unloadVolatile()
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{
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// Delete the hardware texture.
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@@ -398,32 +365,20 @@ bool Image::refresh()
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return true;
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}
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// We want this lock to potentially cover mipmap creation as well.
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love::thread::EmptyLock lock;
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bind();
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if (data && !isCompressed())
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lock.setLock(data->getMutex());
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while (glGetError() != GL_NO_ERROR); // Clear errors.
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uploadTexture();
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if (glGetError() != GL_NO_ERROR)
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uploadDefaultTexture();
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else
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usingDefaultTexture = false;
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mipmapsCreated = false;
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checkMipmapsCreated();
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GLenum glerr = glGetError();
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if (glerr != GL_NO_ERROR)
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throw love::Exception("Cannot refresh image (error code 0x%x)", glerr);
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return true;
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}
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Image::Format Image::getFormat() const
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const Image::Flags &Image::getFlags() const
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{
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return format;
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return flags;
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}
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void Image::uploadDefaultTexture()
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@@ -492,22 +447,20 @@ bool Image::isCompressed() const
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GLenum Image::getCompressedFormat(image::CompressedData::Format cformat) const
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{
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bool srgb = format == FORMAT_SRGB;
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switch (cformat)
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{
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case image::CompressedData::FORMAT_DXT1:
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if (srgb)
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if (flags.sRGB)
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return GL_COMPRESSED_SRGB_S3TC_DXT1_EXT;
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else
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return GL_COMPRESSED_RGB_S3TC_DXT1_EXT;
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case image::CompressedData::FORMAT_DXT3:
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if (srgb)
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if (flags.sRGB)
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return GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;
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else
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return GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
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case image::CompressedData::FORMAT_DXT5:
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if (srgb)
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if (flags.sRGB)
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return GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT;
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else
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return GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
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@@ -520,7 +473,7 @@ GLenum Image::getCompressedFormat(image::CompressedData::Format cformat) const
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case image::CompressedData::FORMAT_BC5s:
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return GL_COMPRESSED_SIGNED_RG_RGTC2;
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default:
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if (srgb)
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if (flags.sRGB)
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return GL_SRGB8_ALPHA8;
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else
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return GL_RGBA8;
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@@ -557,23 +510,23 @@ bool Image::hasSRGBSupport()
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return GLEE_VERSION_2_1 || GLEE_EXT_texture_sRGB;
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}
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bool Image::getConstant(const char *in, Format &out)
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bool Image::getConstant(const char *in, FlagType &out)
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{
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return formats.find(in, out);
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return flagNames.find(in, out);
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}
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bool Image::getConstant(Format in, const char *&out)
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bool Image::getConstant(FlagType in, const char *&out)
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{
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return formats.find(in, out);
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return flagNames.find(in, out);
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}
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StringMap<Image::Format, Image::FORMAT_MAX_ENUM>::Entry Image::formatEntries[] =
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StringMap<Image::FlagType, Image::FLAG_TYPE_MAX_ENUM>::Entry Image::flagNameEntries[] =
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{
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{"normal", Image::FORMAT_NORMAL},
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{"srgb", Image::FORMAT_SRGB},
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{"mipmaps", Image::FLAG_TYPE_MIPMAPS},
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{"srgb", Image::FLAG_TYPE_SRGB},
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};
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StringMap<Image::Format, Image::FORMAT_MAX_ENUM> Image::formats(Image::formatEntries, sizeof(Image::formatEntries));
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StringMap<Image::FlagType, Image::FLAG_TYPE_MAX_ENUM> Image::flagNames(Image::flagNameEntries, sizeof(Image::flagNameEntries));
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} // opengl
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} // graphics
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