diff --git a/src/modules/physics/box2d/Fixture.cpp b/src/modules/physics/box2d/Fixture.cpp index 0ac32405b..4ed527e29 100644 --- a/src/modules/physics/box2d/Fixture.cpp +++ b/src/modules/physics/box2d/Fixture.cpp @@ -268,15 +268,11 @@ namespace box2d float p2x = Physics::scaleDown((float)luaL_checknumber(L, 3)); float p2y = Physics::scaleDown((float)luaL_checknumber(L, 4)); float maxFraction = (float)luaL_checknumber(L, 5); - float x = Physics::scaleDown((float)luaL_checknumber(L, 6)); - float y = Physics::scaleDown((float)luaL_checknumber(L, 7)); - float r = (float)luaL_checknumber(L, 8); - int childIndex = (int)luaL_optint(L, 9, 0); + int childIndex = (int)luaL_optint(L, 6, 0); b2RayCastInput input; input.p1.Set(p1x, p1y); input.p2.Set(p2x, p2y); input.maxFraction = maxFraction; - b2Transform transform(b2Vec2(x, y), b2Rot(r)); b2RayCastOutput output; if (!fixture->RayCast(&output, input, childIndex)) return 0; // Nothing hit.