Applied the new style guidelines.

Well, sort of. Lot's more to be done, but this is a start.
This commit is contained in:
rude
2012-06-28 23:52:33 +02:00
parent bc4e59ba24
commit 81c38e22d0
302 changed files with 42648 additions and 42081 deletions
+112 -110
View File
@@ -1,110 +1,112 @@
/**
* Copyright (c) 2006-2012 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#include <common/config.h>
// LOVE
#include "wrap_Timer.h"
#include "sdl/Timer.h"
namespace love
{
namespace timer
{
static Timer * instance = 0;
int w_step(lua_State *)
{
instance->step();
return 0;
}
int w_getDelta(lua_State * L)
{
lua_pushnumber(L, instance->getDelta());
return 1;
}
int w_getFPS(lua_State * L)
{
lua_pushnumber(L, instance->getFPS());
return 1;
}
int w_sleep(lua_State * L)
{
instance->sleep((float) luaL_checknumber(L, 1));
return 0;
}
int w_getTime(lua_State * L)
{
lua_pushnumber(L, instance->getTime());
return 1;
}
int w_getMicroTime(lua_State * L)
{
lua_pushnumber(L, instance->getMicroTime());
return 1;
}
// List of functions to wrap.
static const luaL_Reg functions[] = {
{ "step", w_step },
{ "getDelta", w_getDelta },
{ "getFPS", w_getFPS },
{ "sleep", w_sleep },
{ "getTime", w_getTime },
{ "getMicroTime", w_getMicroTime },
{ 0, 0 }
};
extern "C" int luaopen_love_timer(lua_State * L)
{
if (instance == 0)
{
try
{
instance = new love::timer::sdl::Timer();
}
catch (Exception & e)
{
return luaL_error(L, e.what());
}
}
else
instance->retain();
WrappedModule w;
w.module = instance;
w.name = "timer";
w.flags = MODULE_T;
w.functions = functions;
w.types = 0;
return luax_register_module(L, w);
}
} // timer
} // love
/**
* Copyright (c) 2006-2012 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#include "common/config.h"
// LOVE
#include "wrap_Timer.h"
#include "sdl/Timer.h"
namespace love
{
namespace timer
{
static Timer *instance = 0;
int w_step(lua_State *)
{
instance->step();
return 0;
}
int w_getDelta(lua_State *L)
{
lua_pushnumber(L, instance->getDelta());
return 1;
}
int w_getFPS(lua_State *L)
{
lua_pushnumber(L, instance->getFPS());
return 1;
}
int w_sleep(lua_State *L)
{
instance->sleep((float) luaL_checknumber(L, 1));
return 0;
}
int w_getTime(lua_State *L)
{
lua_pushnumber(L, instance->getTime());
return 1;
}
int w_getMicroTime(lua_State *L)
{
lua_pushnumber(L, instance->getMicroTime());
return 1;
}
// List of functions to wrap.
static const luaL_Reg functions[] =
{
{ "step", w_step },
{ "getDelta", w_getDelta },
{ "getFPS", w_getFPS },
{ "sleep", w_sleep },
{ "getTime", w_getTime },
{ "getMicroTime", w_getMicroTime },
{ 0, 0 }
};
extern "C" int luaopen_love_timer(lua_State *L)
{
if (instance == 0)
{
try
{
instance = new love::timer::sdl::Timer();
}
catch(Exception &e)
{
return luaL_error(L, e.what());
}
}
else
instance->retain();
WrappedModule w;
w.module = instance;
w.name = "timer";
w.flags = MODULE_T;
w.functions = functions;
w.types = 0;
return luax_register_module(L, w);
}
} // timer
} // love