mirror of
https://github.com/love2d/love.git
synced 2026-08-12 16:40:57 +02:00
Applied the new style guidelines.
Well, sort of. Lot's more to be done, but this is a start.
This commit is contained in:
@@ -1,144 +1,147 @@
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/**
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* Copyright (c) 2006-2012 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#include <common/config.h>
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#include "ModPlugDecoder.h"
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#include <common/Exception.h>
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namespace love
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{
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namespace sound
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{
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namespace lullaby
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{
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ModPlugDecoder::ModPlugDecoder(Data * data, const std::string & ext, int bufferSize)
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: Decoder(data, ext, bufferSize), plug(0)
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{
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// Set some ModPlug settings.
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settings.mFlags = MODPLUG_ENABLE_OVERSAMPLING | MODPLUG_ENABLE_NOISE_REDUCTION;
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settings.mChannels = 2;
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settings.mBits = 16;
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settings.mFrequency = sampleRate;
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settings.mResamplingMode = MODPLUG_RESAMPLE_LINEAR;
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// fill with modplug defaults (modplug _memsets_, so we could get
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// garbage settings when the struct is only partially initialized)
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// This does not exist yet on Windows.
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// Some settings not supported by some older versions
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#ifndef LOVE_OLD_MODPLUG
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settings.mStereoSeparation = 128;
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settings.mMaxMixChannels = 32;
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#endif
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settings.mReverbDepth = 0;
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settings.mReverbDelay = 0;
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settings.mBassAmount = 0;
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settings.mBassRange = 0;
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settings.mSurroundDepth = 0;
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settings.mSurroundDelay = 0;
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settings.mLoopCount = 0;
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ModPlug_SetSettings(&settings);
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// Load the module.
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plug = ModPlug_Load(data->getData(), data->getSize());
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if (plug == 0)
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throw love::Exception("Could not load file with ModPlug.");
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// set master volume for delicate ears
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ModPlug_SetMasterVolume(plug, 128);
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}
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ModPlugDecoder::~ModPlugDecoder()
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{
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if (plug != 0)
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ModPlug_Unload(plug);
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}
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bool ModPlugDecoder::accepts(const std::string & ext)
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{
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static const std::string supported[] = {
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"699", "abc", "amf", "ams", "dbm", "dmf",
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"dsm", "far", "it", "j2b", "mdl", "med",
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"mid", "mod", "mt2", "mtm", "okt", "pat",
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"psm", "s3m", "stm", "ult", "umx", "wav",
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"xm", ""
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};
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for (int i = 0; !(supported[i].empty()); i++)
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{
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if (supported[i].compare(ext) == 0)
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return true;
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}
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return false;
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}
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love::sound::Decoder * ModPlugDecoder::clone()
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{
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return new ModPlugDecoder(data, ext, bufferSize);
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}
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int ModPlugDecoder::decode()
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{
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int r = ModPlug_Read(plug, buffer, bufferSize);
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if (r == 0)
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eof = true;
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return r;
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}
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bool ModPlugDecoder::seek(float s)
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{
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ModPlug_Seek(plug, (int)(s*1000.0f));
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return true;
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}
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bool ModPlugDecoder::rewind()
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{
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// Let's reload.
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ModPlug_Unload(plug);
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plug = ModPlug_Load(data->getData(), data->getSize());
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ModPlug_SetMasterVolume(plug, 128);
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eof = false;
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return (plug != 0);
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}
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bool ModPlugDecoder::isSeekable()
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{
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return true;
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}
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int ModPlugDecoder::getChannels() const
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{
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return 2;
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}
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int ModPlugDecoder::getBits() const
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{
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return 16;
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}
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} // lullaby
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} // sound
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} // love
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/**
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* Copyright (c) 2006-2012 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#include "common/config.h"
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#include "ModPlugDecoder.h"
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#include "common/Exception.h"
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namespace love
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{
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namespace sound
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{
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namespace lullaby
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{
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ModPlugDecoder::ModPlugDecoder(Data *data, const std::string &ext, int bufferSize)
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: Decoder(data, ext, bufferSize)
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, plug(0)
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{
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// Set some ModPlug settings.
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settings.mFlags = MODPLUG_ENABLE_OVERSAMPLING | MODPLUG_ENABLE_NOISE_REDUCTION;
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settings.mChannels = 2;
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settings.mBits = 16;
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settings.mFrequency = sampleRate;
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settings.mResamplingMode = MODPLUG_RESAMPLE_LINEAR;
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// fill with modplug defaults (modplug _memsets_, so we could get
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// garbage settings when the struct is only partially initialized)
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// This does not exist yet on Windows.
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// Some settings not supported by some older versions
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#ifndef LOVE_OLD_MODPLUG
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settings.mStereoSeparation = 128;
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settings.mMaxMixChannels = 32;
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#endif
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settings.mReverbDepth = 0;
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settings.mReverbDelay = 0;
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settings.mBassAmount = 0;
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settings.mBassRange = 0;
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settings.mSurroundDepth = 0;
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settings.mSurroundDelay = 0;
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settings.mLoopCount = 0;
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ModPlug_SetSettings(&settings);
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// Load the module.
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plug = ModPlug_Load(data->getData(), data->getSize());
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if (plug == 0)
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throw love::Exception("Could not load file with ModPlug.");
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// set master volume for delicate ears
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ModPlug_SetMasterVolume(plug, 128);
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}
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ModPlugDecoder::~ModPlugDecoder()
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{
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if (plug != 0)
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ModPlug_Unload(plug);
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}
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bool ModPlugDecoder::accepts(const std::string &ext)
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{
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static const std::string supported[] =
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{
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"699", "abc", "amf", "ams", "dbm", "dmf",
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"dsm", "far", "it", "j2b", "mdl", "med",
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"mid", "mod", "mt2", "mtm", "okt", "pat",
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"psm", "s3m", "stm", "ult", "umx", "wav",
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"xm", ""
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};
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for (int i = 0; !(supported[i].empty()); i++)
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{
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if (supported[i].compare(ext) == 0)
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return true;
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}
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return false;
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}
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love::sound::Decoder *ModPlugDecoder::clone()
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{
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return new ModPlugDecoder(data, ext, bufferSize);
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}
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int ModPlugDecoder::decode()
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{
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int r = ModPlug_Read(plug, buffer, bufferSize);
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if (r == 0)
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eof = true;
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return r;
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}
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bool ModPlugDecoder::seek(float s)
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{
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ModPlug_Seek(plug, (int)(s*1000.0f));
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return true;
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}
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bool ModPlugDecoder::rewind()
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{
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// Let's reload.
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ModPlug_Unload(plug);
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plug = ModPlug_Load(data->getData(), data->getSize());
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ModPlug_SetMasterVolume(plug, 128);
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eof = false;
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return (plug != 0);
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}
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bool ModPlugDecoder::isSeekable()
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{
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return true;
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}
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int ModPlugDecoder::getChannels() const
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{
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return 2;
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}
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int ModPlugDecoder::getBits() const
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{
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return 16;
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}
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} // lullaby
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} // sound
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} // love
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