mirror of
https://github.com/love2d/love.git
synced 2026-08-16 08:11:02 +02:00
Applied the new style guidelines.
Well, sort of. Lot's more to be done, but this is a start.
This commit is contained in:
@@ -1,74 +1,75 @@
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/**
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* Copyright (c) 2006-2012 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#ifndef LOVE_FILESYSTEM_PHYSFS_WRAP_FILESYSTEM_H
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#define LOVE_FILESYSTEM_PHYSFS_WRAP_FILESYSTEM_H
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// LOVE
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#include "Filesystem.h"
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#include "wrap_File.h"
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#include "wrap_FileData.h"
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// SDL
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#include <SDL_loadso.h>
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namespace love
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{
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namespace filesystem
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{
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namespace physfs
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{
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bool hack_setupWriteDirectory();
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int w_init(lua_State * L);
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int w_setRelease(lua_State * L);
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int w_setIdentity(lua_State * L);
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int w_getIdentity(lua_State * L);
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int w_setSource(lua_State * L);
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int w_newFile(lua_State * L);
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int w_newFileData(lua_State * L);
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int w_getWorkingDirectory(lua_State * L);
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int w_getUserDirectory(lua_State * L);
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int w_getAppdataDirectory(lua_State * L);
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int w_getSaveDirectory(lua_State * L);
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int w_exists(lua_State * L);
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int w_isDirectory(lua_State * L);
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int w_isFile(lua_State * L);
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int w_mkdir(lua_State * L);
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int w_remove(lua_State * L);
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int w_open(lua_State * L);
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int w_close(lua_State * L);
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int w_read(lua_State * L);
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int w_write(lua_State * L);
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int w_eof(lua_State * L);
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int w_tell(lua_State * L);
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int w_seek(lua_State * L);
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int w_enumerate(lua_State * L);
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int w_lines(lua_State * L);
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int w_load(lua_State * L);
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int w_getLastModified(lua_State * L);
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int loader(lua_State * L);
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int extloader(lua_State * L);
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extern "C" LOVE_EXPORT int luaopen_love_filesystem(lua_State * L);
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} // physfs
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} // filesystem
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} // love
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#endif // LOVE_FILESYSTEM_PHYSFS_WRAP_FILESYSTEM_H
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/**
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* Copyright (c) 2006-2012 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#ifndef LOVE_FILESYSTEM_PHYSFS_WRAP_FILESYSTEM_H
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#define LOVE_FILESYSTEM_PHYSFS_WRAP_FILESYSTEM_H
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// LOVE
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#include "Filesystem.h"
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#include "wrap_File.h"
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#include "wrap_FileData.h"
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// SDL
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#include <SDL_loadso.h>
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namespace love
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{
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namespace filesystem
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{
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namespace physfs
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{
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bool hack_setupWriteDirectory();
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int w_init(lua_State *L);
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int w_setRelease(lua_State *L);
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int w_setIdentity(lua_State *L);
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int w_getIdentity(lua_State *L);
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int w_setSource(lua_State *L);
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int w_newFile(lua_State *L);
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int w_newFileData(lua_State *L);
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int w_getWorkingDirectory(lua_State *L);
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int w_getUserDirectory(lua_State *L);
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int w_getAppdataDirectory(lua_State *L);
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int w_getSaveDirectory(lua_State *L);
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int w_exists(lua_State *L);
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int w_isDirectory(lua_State *L);
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int w_isFile(lua_State *L);
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int w_mkdir(lua_State *L);
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int w_remove(lua_State *L);
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int w_open(lua_State *L);
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int w_close(lua_State *L);
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int w_read(lua_State *L);
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int w_write(lua_State *L);
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int w_eof(lua_State *L);
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int w_tell(lua_State *L);
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int w_seek(lua_State *L);
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int w_enumerate(lua_State *L);
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int w_lines(lua_State *L);
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int w_load(lua_State *L);
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int w_getLastModified(lua_State *L);
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int loader(lua_State *L);
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int extloader(lua_State *L);
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extern "C" LOVE_EXPORT int luaopen_love_filesystem(lua_State *L);
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} // physfs
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} // filesystem
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} // love
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#endif // LOVE_FILESYSTEM_PHYSFS_WRAP_FILESYSTEM_H
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