Applied the new style guidelines.

Well, sort of. Lot's more to be done, but this is a start.
This commit is contained in:
rude
2012-06-28 23:52:33 +02:00
parent bc4e59ba24
commit 81c38e22d0
302 changed files with 42648 additions and 42081 deletions
+150 -148
View File
@@ -1,148 +1,150 @@
/**
* Copyright (c) 2006-2012 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#include "wrap_Event.h"
// LOVE
#include <common/runtime.h>
// sdlevent
#include "Event.h"
namespace love
{
namespace event
{
namespace sdl
{
static Event * instance = 0;
static int poll_i(lua_State * L)
{
Message *m;
while (instance->poll(m))
{
int args = m->toLua(L);
m->release();
return args;
}
// No pending events.
return 0;
}
int w_pump(lua_State *)
{
instance->pump();
return 0;
}
int w_poll(lua_State * L)
{
lua_pushcclosure(L, &poll_i, 0);
return 1;
}
int w_wait(lua_State * L)
{
static Message *m;
if ((m = instance->wait()))
{
int args = m->toLua(L);
m->release();
return args;
}
return 0;
}
int w_push(lua_State * L)
{
static Message *m;
bool success = (m = Message::fromLua(L, 1)) != NULL;
luax_pushboolean(L, success);
if (!success)
return 1;
instance->push(m);
m->release();
return 1;
}
int w_clear(lua_State *)
{
instance->clear();
return 0;
}
int w_quit(lua_State * L)
{
Message *m = new Message("quit");
instance->push(m);
m->release();
luax_pushboolean(L, true);
return 1;
}
// List of functions to wrap.
static const luaL_Reg functions[] = {
{ "pump", w_pump },
{ "poll", w_poll },
{ "wait", w_wait },
{ "push", w_push },
{ "clear", w_clear },
{ "quit", w_quit },
{ 0, 0 }
};
extern "C" int luaopen_love_event(lua_State * L)
{
if (instance == 0)
{
try
{
instance = new Event();
}
catch (Exception & e)
{
return luaL_error(L, e.what());
}
}
else
instance->retain();
WrappedModule w;
w.module = instance;
w.name = "event";
w.flags = MODULE_T;
w.functions = functions;
w.types = 0;
return luax_register_module(L, w);
}
} // sdl
} // event
} // love
/**
* Copyright (c) 2006-2012 LOVE Development Team
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
**/
#include "wrap_Event.h"
// LOVE
#include "common/runtime.h"
// sdlevent
#include "Event.h"
namespace love
{
namespace event
{
namespace sdl
{
static Event *instance = 0;
static int poll_i(lua_State *L)
{
Message *m;
while (instance->poll(m))
{
int args = m->toLua(L);
m->release();
return args;
}
// No pending events.
return 0;
}
int w_pump(lua_State *)
{
instance->pump();
return 0;
}
int w_poll(lua_State *L)
{
lua_pushcclosure(L, &poll_i, 0);
return 1;
}
int w_wait(lua_State *L)
{
static Message *m;
if ((m = instance->wait()))
{
int args = m->toLua(L);
m->release();
return args;
}
return 0;
}
int w_push(lua_State *L)
{
static Message *m;
bool success = (m = Message::fromLua(L, 1)) != NULL;
luax_pushboolean(L, success);
if (!success)
return 1;
instance->push(m);
m->release();
return 1;
}
int w_clear(lua_State *)
{
instance->clear();
return 0;
}
int w_quit(lua_State *L)
{
Message *m = new Message("quit");
instance->push(m);
m->release();
luax_pushboolean(L, true);
return 1;
}
// List of functions to wrap.
static const luaL_Reg functions[] =
{
{ "pump", w_pump },
{ "poll", w_poll },
{ "wait", w_wait },
{ "push", w_push },
{ "clear", w_clear },
{ "quit", w_quit },
{ 0, 0 }
};
extern "C" int luaopen_love_event(lua_State *L)
{
if (instance == 0)
{
try
{
instance = new Event();
}
catch(Exception &e)
{
return luaL_error(L, e.what());
}
}
else
instance->retain();
WrappedModule w;
w.module = instance;
w.name = "event";
w.flags = MODULE_T;
w.functions = functions;
w.types = 0;
return luax_register_module(L, w);
}
} // sdl
} // event
} // love