Expose GraphicsBuffer type to Lua.

It currently doesn't have any methods or any way to access it, yet.
This commit is contained in:
Alex Szpakowski
2020-01-18 17:37:03 -04:00
parent d597275207
commit 816f132c9d
6 changed files with 96 additions and 0 deletions
+1
View File
@@ -32,6 +32,7 @@
#include "wrap_Mesh.h"
#include "wrap_Text.h"
#include "wrap_Video.h"
#include "wrap_Buffer.h"
#include "Graphics.h"
namespace love