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Expose GraphicsBuffer type to Lua.
It currently doesn't have any methods or any way to access it, yet.
This commit is contained in:
@@ -0,0 +1,45 @@
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/**
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* Copyright (c) 2006-2020 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#include "wrap_Buffer.h"
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#include "Buffer.h"
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namespace love
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{
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namespace graphics
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{
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Buffer *luax_checkbuffer(lua_State *L, int idx)
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{
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return luax_checktype<Buffer>(L, idx);
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}
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static const luaL_Reg w_Buffer_functions[] =
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{
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{ 0, 0 }
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};
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extern "C" int luaopen_graphicsbuffer(lua_State *L)
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{
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return luax_register_type(L, &Buffer::type, w_Buffer_functions, nullptr);
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}
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} // graphics
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} // love
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@@ -0,0 +1,37 @@
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/**
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* Copyright (c) 2006-2020 LOVE Development Team
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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**/
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#pragma once
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// LOVE
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#include "common/runtime.h"
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namespace love
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{
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namespace graphics
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{
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class Buffer;
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Buffer *luax_checkbuffer(lua_State *L, int idx);
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extern "C" int luaopen_graphicsbuffer(lua_State *L);
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} // graphics
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} // love
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@@ -3134,6 +3134,7 @@ static const lua_CFunction types[] =
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luaopen_font,
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luaopen_image,
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luaopen_quad,
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luaopen_graphicsbuffer,
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luaopen_spritebatch,
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luaopen_particlesystem,
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luaopen_canvas,
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@@ -32,6 +32,7 @@
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#include "wrap_Mesh.h"
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#include "wrap_Text.h"
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#include "wrap_Video.h"
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#include "wrap_Buffer.h"
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#include "Graphics.h"
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namespace love
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