Fix compilation on Windows

This commit is contained in:
Alex Szpakowski
2022-06-18 18:09:58 -03:00
parent 69c4a496dd
commit 814aaa95cd
+1 -1
View File
@@ -1190,7 +1190,7 @@ void Window::swapBuffers()
// - DWM refreshes don't always match the refresh rate of the monitor the window is in (or the requested swap
// interval), so we only use it when they do match.
// - The user may force GL vsync, and DwmFlush shouldn't be used together with GL vsync.
if (context != nullptr && !settings.fullscreen && swapInterval == 1)
if (!settings.fullscreen && swapInterval == 1)
{
// Desktop composition is always enabled in Windows 8+. But DwmIsCompositionEnabled won't always return true...
// (see DwmIsCompositionEnabled docs).