Tweaked streaming Sources to use fewer OpenAL buffers (and increased the amount of decoded data per buffer to compensate), and removed some unnecessary #include statements.

This commit is contained in:
Alex Szpakowski
2014-09-28 14:58:59 -03:00
parent e2354acc65
commit 808e533b02
9 changed files with 8 additions and 8 deletions
+2 -1
View File
@@ -35,6 +35,7 @@
// C
#include <cmath>
#include <cstdio>
namespace love
{
@@ -259,7 +260,7 @@ bool Graphics::setMode(int width, int height, bool &sRGB)
// Reload all volatile objects.
if (!Volatile::loadAll())
std::cerr << "Could not reload all volatile objects." << std::endl;
::printf("Could not reload all volatile objects.\n");
// Restore the graphics state.
restoreState(states.back());
-1
View File
@@ -22,7 +22,6 @@
#define LOVE_GRAPHICS_OPENGL_GRAPHICS_H
// STD
#include <iostream>
#include <stack>
#include <vector>