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Tweaked streaming Sources to use fewer OpenAL buffers (and increased the amount of decoded data per buffer to compensate), and removed some unnecessary #include statements.
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@@ -35,6 +35,7 @@
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// C
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#include <cmath>
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#include <cstdio>
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namespace love
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{
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@@ -259,7 +260,7 @@ bool Graphics::setMode(int width, int height, bool &sRGB)
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// Reload all volatile objects.
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if (!Volatile::loadAll())
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std::cerr << "Could not reload all volatile objects." << std::endl;
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::printf("Could not reload all volatile objects.\n");
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// Restore the graphics state.
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restoreState(states.back());
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@@ -22,7 +22,6 @@
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#define LOVE_GRAPHICS_OPENGL_GRAPHICS_H
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// STD
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#include <iostream>
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#include <stack>
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#include <vector>
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