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Merge branch '12.0-development' into GraphicsBuffer
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@@ -249,7 +249,7 @@ void Text::draw(Graphics *gfx, const Matrix4 &m)
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if (vertex_buffer == nullptr || draw_commands.empty())
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return;
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gfx->flushStreamDraws();
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gfx->flushBatchedDraws();
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if (Shader::isDefaultActive())
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Shader::attachDefault(Shader::STANDARD_DEFAULT);
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