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Move the implementation for Graphics::flushStreamDraws out of the opengl backend
--HG-- branch : minor
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@@ -69,8 +69,6 @@ public:
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void setActive(bool active) override;
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void flushStreamDraws() override;
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void draw(PrimitiveType primtype, int vertexstart, int vertexcount, int instancecount, const vertex::Attributes &attribs, const vertex::Buffers &buffers, Texture *texture) override;
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void drawIndexed(PrimitiveType primtype, int indexcount, int instancecount, IndexDataType datatype, Resource *indexbuffer, size_t indexoffset, const vertex::Attributes &attribs, const vertex::Buffers &buffers, Texture *texture) override;
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