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Add basic EdgeShape (todo: all edge-related functionality) and further integrated the new Joints
--HG-- branch : box2d-update
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@@ -44,10 +44,7 @@ namespace box2d
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{
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return shape->m_radius;
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}
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/**
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* Gets the radius for the circle.
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**/
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void CircleShape::setRadius(float r)
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{
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shape->m_radius = r;
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