love.graphics.drawq's x,y parameters are now optional, to match love.graphics.draw

This commit is contained in:
Alex Szpakowski
2013-04-01 16:47:45 -03:00
parent d5aa807747
commit 7e658861d7
2 changed files with 3 additions and 3 deletions
+1 -1
View File
@@ -185,7 +185,7 @@ int w_Canvas_clear(lua_State *L)
c.r = (unsigned char)luaL_checkint(L, -4);
c.g = (unsigned char)luaL_checkint(L, -3);
c.b = (unsigned char)luaL_checkint(L, -2);
c.g = (unsigned char)luaL_optint(L, -1, 255);
c.a = (unsigned char)luaL_optint(L, -1, 255);
lua_pop(L, 4);
}
@@ -1168,8 +1168,8 @@ int w_drawq(lua_State *L)
{
DrawQable *dq = luax_checktype<DrawQable>(L, 1, "DrawQable", GRAPHICS_DRAWQABLE_T);
Quad *q = luax_checkquad(L, 2);
float x = (float)luaL_checknumber(L, 3);
float y = (float)luaL_checknumber(L, 4);
float x = (float)luaL_optnumber(L, 3, 0.0f);
float y = (float)luaL_optnumber(L, 4, 0.0f);
float angle = (float)luaL_optnumber(L, 5, 0);
float sx = (float)luaL_optnumber(L, 6, 1);
float sy = (float)luaL_optnumber(L, 7, sx);