Automatically deduce the type in luax_checktype, luax_getmodule, luax_optmodule and luax_totype

--HG--
branch : dynamiccore2
This commit is contained in:
Bart van Strien
2016-11-13 17:13:40 +01:00
parent 4a0a90e511
commit 7dd960619d
61 changed files with 120 additions and 98 deletions
+2 -2
View File
@@ -29,7 +29,7 @@ namespace box2d
World *luax_checkworld(lua_State *L, int idx)
{
World *w = luax_checktype<World>(L, idx, World::type);
World *w = luax_checktype<World>(L, idx);
if (!w->isValid())
luaL_error(L, "Attempt to use destroyed world.");
return w;
@@ -203,7 +203,7 @@ int w_World_destroy(lua_State *L)
int w_World_isDestroyed(lua_State *L)
{
World *w = luax_checktype<World>(L, 1, World::type);
World *w = luax_checktype<World>(L, 1);
luax_pushboolean(L, !w->isValid());
return 1;
}