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Automatically deduce the type in luax_checktype, luax_getmodule, luax_optmodule and luax_totype
--HG-- branch : dynamiccore2
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@@ -30,7 +30,7 @@ namespace opengl
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Canvas *luax_checkcanvas(lua_State *L, int idx)
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{
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return luax_checktype<Canvas>(L, idx, Canvas::type);
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return luax_checktype<Canvas>(L, idx);
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}
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int w_Canvas_renderTo(lua_State *L)
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@@ -68,7 +68,7 @@ int w_Canvas_renderTo(lua_State *L)
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int w_Canvas_newImageData(lua_State *L)
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{
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Canvas *canvas = luax_checkcanvas(L, 1);
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love::image::Image *image = luax_getmodule<love::image::Image>(L, love::image::Image::type);
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love::image::Image *image = luax_getmodule<love::image::Image>(L);
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int x = (int) luaL_optnumber(L, 2, 0);
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int y = (int) luaL_optnumber(L, 3, 0);
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int w = (int) luaL_optnumber(L, 4, canvas->getWidth());
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