vulkan: implement vsync setting

This commit is contained in:
niki
2022-08-19 21:40:21 +02:00
parent be8778b4eb
commit 7be9bb3ecc
6 changed files with 41 additions and 25 deletions
+3
View File
@@ -30,6 +30,9 @@ public:
static uint32_t getNumShaderSwitches();
static void resetShaderSwitches();
static void setVsync(int vsync);
static int getVsync();
static VkFormat getVulkanVertexFormat(DataFormat format);
static TextureFormat getTextureFormat(PixelFormat);
static std::string getVendorName(uint32_t vendorId);