mirror of
https://github.com/love2d/love.git
synced 2026-08-12 16:40:57 +02:00
vulkan: remove redundant tabs
this makes reading the source files easier and is more in line with the rest of the löve codebase
This commit is contained in:
@@ -8,272 +8,272 @@
|
||||
#define vgfx ((Graphics*)gfx)
|
||||
|
||||
namespace love {
|
||||
namespace graphics {
|
||||
namespace vulkan {
|
||||
Texture::Texture(love::graphics::Graphics* gfx, const Settings& settings, const Slices* data)
|
||||
: love::graphics::Texture(gfx, settings, data), gfx(gfx), data(data) {
|
||||
loadVolatile();
|
||||
}
|
||||
namespace graphics {
|
||||
namespace vulkan {
|
||||
Texture::Texture(love::graphics::Graphics* gfx, const Settings& settings, const Slices* data)
|
||||
: love::graphics::Texture(gfx, settings, data), gfx(gfx), data(data) {
|
||||
loadVolatile();
|
||||
}
|
||||
|
||||
bool Texture::loadVolatile() {
|
||||
allocator = vgfx->getVmaAllocator();
|
||||
device = vgfx->getDevice();
|
||||
bool Texture::loadVolatile() {
|
||||
allocator = vgfx->getVmaAllocator();
|
||||
device = vgfx->getDevice();
|
||||
|
||||
auto vulkanFormat = Vulkan::getTextureFormat(format);
|
||||
auto vulkanFormat = Vulkan::getTextureFormat(format);
|
||||
|
||||
VkImageUsageFlags usageFlags = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
|
||||
VkImageUsageFlags usageFlags = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
|
||||
|
||||
VkImageCreateInfo imageInfo{};
|
||||
imageInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
|
||||
imageInfo.imageType = VK_IMAGE_TYPE_2D;
|
||||
imageInfo.extent.width = static_cast<uint32_t>(width);
|
||||
imageInfo.extent.height = static_cast<uint32_t>(height);
|
||||
imageInfo.extent.depth = 1;
|
||||
imageInfo.mipLevels = 1;
|
||||
imageInfo.arrayLayers = 1;
|
||||
imageInfo.format = vulkanFormat.internalFormat;
|
||||
imageInfo.tiling = VK_IMAGE_TILING_OPTIMAL;
|
||||
imageInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
||||
imageInfo.usage = usageFlags;
|
||||
imageInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
||||
imageInfo.samples = VK_SAMPLE_COUNT_1_BIT;
|
||||
VkImageCreateInfo imageInfo{};
|
||||
imageInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
|
||||
imageInfo.imageType = VK_IMAGE_TYPE_2D;
|
||||
imageInfo.extent.width = static_cast<uint32_t>(width);
|
||||
imageInfo.extent.height = static_cast<uint32_t>(height);
|
||||
imageInfo.extent.depth = 1;
|
||||
imageInfo.mipLevels = 1;
|
||||
imageInfo.arrayLayers = 1;
|
||||
imageInfo.format = vulkanFormat.internalFormat;
|
||||
imageInfo.tiling = VK_IMAGE_TILING_OPTIMAL;
|
||||
imageInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
||||
imageInfo.usage = usageFlags;
|
||||
imageInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
||||
imageInfo.samples = VK_SAMPLE_COUNT_1_BIT;
|
||||
|
||||
VmaAllocationCreateInfo imageAllocationCreateInfo{};
|
||||
VmaAllocationCreateInfo imageAllocationCreateInfo{};
|
||||
|
||||
if (vmaCreateImage(allocator, &imageInfo, &imageAllocationCreateInfo, &textureImage, &textureImageAllocation, nullptr) != VK_SUCCESS) {
|
||||
throw love::Exception("failed to create image");
|
||||
}
|
||||
// fixme: we should use VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL as the default image layout instead of VK_IMAGE_LAYOUT_GENERAL.
|
||||
transitionImageLayout(textureImage, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_GENERAL);
|
||||
if (vmaCreateImage(allocator, &imageInfo, &imageAllocationCreateInfo, &textureImage, &textureImageAllocation, nullptr) != VK_SUCCESS) {
|
||||
throw love::Exception("failed to create image");
|
||||
}
|
||||
// fixme: we should use VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL as the default image layout instead of VK_IMAGE_LAYOUT_GENERAL.
|
||||
transitionImageLayout(textureImage, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_GENERAL);
|
||||
|
||||
if (data) {
|
||||
auto sliceData = data->get(0, 0);
|
||||
auto size = sliceData->getSize();
|
||||
auto dataPtr = sliceData->getData();
|
||||
Rect rect{};
|
||||
rect.x = 0;
|
||||
rect.y = 0;
|
||||
rect.w = sliceData->getWidth();
|
||||
rect.h = sliceData->getHeight();
|
||||
if (data) {
|
||||
auto sliceData = data->get(0, 0);
|
||||
auto size = sliceData->getSize();
|
||||
auto dataPtr = sliceData->getData();
|
||||
Rect rect{};
|
||||
rect.x = 0;
|
||||
rect.y = 0;
|
||||
rect.w = sliceData->getWidth();
|
||||
rect.h = sliceData->getHeight();
|
||||
|
||||
uploadByteData(format, dataPtr, size, 0, 0, rect);
|
||||
} else {
|
||||
if (isRenderTarget()) {
|
||||
clear(false);
|
||||
}
|
||||
else {
|
||||
clear(true);
|
||||
}
|
||||
}
|
||||
createTextureImageView();
|
||||
createTextureSampler();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void Texture::unloadVolatile() {
|
||||
if (textureImage == VK_NULL_HANDLE)
|
||||
return;
|
||||
|
||||
vgfx->queueCleanUp([
|
||||
device = device,
|
||||
textureSampler = textureSampler,
|
||||
textureImageView = textureImageView,
|
||||
allocator = allocator,
|
||||
textureImage = textureImage,
|
||||
textureImageAllocation = textureImageAllocation] () {
|
||||
vkDestroySampler(device, textureSampler, nullptr);
|
||||
vkDestroyImageView(device, textureImageView, nullptr);
|
||||
vmaDestroyImage(allocator, textureImage, textureImageAllocation);
|
||||
});
|
||||
|
||||
textureImage = VK_NULL_HANDLE;
|
||||
}
|
||||
|
||||
Texture::~Texture() {
|
||||
unloadVolatile();
|
||||
}
|
||||
|
||||
void Texture::createTextureImageView() {
|
||||
auto vulkanFormat = Vulkan::getTextureFormat(format);
|
||||
|
||||
VkImageViewCreateInfo viewInfo{};
|
||||
viewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
|
||||
viewInfo.image = textureImage;
|
||||
viewInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
|
||||
viewInfo.format = vulkanFormat.internalFormat;
|
||||
viewInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
viewInfo.subresourceRange.baseMipLevel = 0;
|
||||
viewInfo.subresourceRange.levelCount = 1;
|
||||
viewInfo.subresourceRange.baseArrayLayer = 0;
|
||||
viewInfo.subresourceRange.layerCount = 1;
|
||||
viewInfo.components.r = vulkanFormat.swizzleR;
|
||||
viewInfo.components.g = vulkanFormat.swizzleG;
|
||||
viewInfo.components.b = vulkanFormat.swizzleB;
|
||||
viewInfo.components.a = vulkanFormat.swizzleA;
|
||||
|
||||
if (vkCreateImageView(device, &viewInfo, nullptr, &textureImageView) != VK_SUCCESS) {
|
||||
throw love::Exception("could not create texture image view");
|
||||
}
|
||||
}
|
||||
|
||||
void Texture::createTextureSampler() {
|
||||
auto physicalDevice = vgfx->getPhysicalDevice();
|
||||
VkPhysicalDeviceProperties properties{};
|
||||
vkGetPhysicalDeviceProperties(physicalDevice, &properties);
|
||||
|
||||
VkSamplerCreateInfo samplerInfo{};
|
||||
samplerInfo.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
|
||||
samplerInfo.magFilter = VK_FILTER_LINEAR;
|
||||
samplerInfo.minFilter = VK_FILTER_LINEAR;
|
||||
samplerInfo.addressModeU = VK_SAMPLER_ADDRESS_MODE_REPEAT;
|
||||
samplerInfo.addressModeV = VK_SAMPLER_ADDRESS_MODE_REPEAT;
|
||||
samplerInfo.addressModeW = VK_SAMPLER_ADDRESS_MODE_REPEAT;
|
||||
samplerInfo.anisotropyEnable = VK_TRUE;
|
||||
samplerInfo.maxAnisotropy = properties.limits.maxSamplerAnisotropy;
|
||||
samplerInfo.borderColor = VK_BORDER_COLOR_INT_OPAQUE_BLACK;
|
||||
samplerInfo.unnormalizedCoordinates = VK_FALSE;
|
||||
samplerInfo.compareEnable = VK_FALSE;
|
||||
samplerInfo.compareOp = VK_COMPARE_OP_ALWAYS;
|
||||
samplerInfo.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR;
|
||||
samplerInfo.mipLodBias = 0.0f;
|
||||
samplerInfo.minLod = 0.0f;
|
||||
samplerInfo.maxLod = 0.0f;
|
||||
|
||||
if (vkCreateSampler(device, &samplerInfo, nullptr, &textureSampler) != VK_SUCCESS) {
|
||||
throw love::Exception("failed to create texture sampler");
|
||||
}
|
||||
}
|
||||
|
||||
void Texture::clear(bool white) {
|
||||
auto commandBuffer = vgfx->beginSingleTimeCommands();
|
||||
|
||||
auto clearColor = getClearValue(white);
|
||||
|
||||
VkImageSubresourceRange range{};
|
||||
range.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
range.layerCount = getMipmapCount();
|
||||
range.levelCount = 1;
|
||||
|
||||
vkCmdClearColorImage(commandBuffer, textureImage, VK_IMAGE_LAYOUT_GENERAL, &clearColor, 1, &range);
|
||||
|
||||
vgfx->endSingleTimeCommands(commandBuffer);
|
||||
}
|
||||
|
||||
VkClearColorValue Texture::getClearValue(bool white) {
|
||||
auto vulkanFormat = Vulkan::getTextureFormat(format);
|
||||
|
||||
VkClearColorValue clearColor{};
|
||||
if (white) {
|
||||
switch (vulkanFormat.internalFormatRepresentation) {
|
||||
case FORMATREPRESENTATION_FLOAT:
|
||||
clearColor.float32[0] = 1.0f;
|
||||
clearColor.float32[1] = 1.0f;
|
||||
clearColor.float32[2] = 1.0f;
|
||||
clearColor.float32[3] = 1.0f;
|
||||
break;
|
||||
case FORMATREPRESENTATION_SINT:
|
||||
clearColor.int32[0] = std::numeric_limits<int32_t>::max();
|
||||
clearColor.int32[1] = std::numeric_limits<int32_t>::max();
|
||||
clearColor.int32[2] = std::numeric_limits<int32_t>::max();
|
||||
clearColor.int32[3] = std::numeric_limits<int32_t>::max();
|
||||
break;
|
||||
case FORMATREPRESENTATION_UINT:
|
||||
clearColor.uint32[0] = std::numeric_limits<uint32_t>::max();
|
||||
clearColor.uint32[1] = std::numeric_limits<uint32_t>::max();
|
||||
clearColor.uint32[2] = std::numeric_limits<uint32_t>::max();
|
||||
clearColor.uint32[3] = std::numeric_limits<uint32_t>::max();
|
||||
break;
|
||||
}
|
||||
}
|
||||
else {
|
||||
switch (vulkanFormat.internalFormatRepresentation) {
|
||||
case FORMATREPRESENTATION_FLOAT:
|
||||
clearColor.float32[0] = 0.0f;
|
||||
clearColor.float32[1] = 0.0f;
|
||||
clearColor.float32[2] = 0.0f;
|
||||
clearColor.float32[3] = 0.0f;
|
||||
break;
|
||||
case FORMATREPRESENTATION_SINT:
|
||||
clearColor.int32[0] = 0;
|
||||
clearColor.int32[1] = 0;
|
||||
clearColor.int32[2] = 0;
|
||||
clearColor.int32[3] = 0;
|
||||
break;
|
||||
case FORMATREPRESENTATION_UINT:
|
||||
clearColor.uint32[0] = 0;
|
||||
clearColor.uint32[1] = 0;
|
||||
clearColor.uint32[2] = 0;
|
||||
clearColor.uint32[3] = 0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
return clearColor;
|
||||
}
|
||||
|
||||
void Texture::transitionImageLayout(VkImage image, VkImageLayout oldLayout, VkImageLayout newLayout) {
|
||||
auto commandBuffer = vgfx->beginSingleTimeCommands();
|
||||
|
||||
Vulkan::cmdTransitionImageLayout(commandBuffer, image, oldLayout, newLayout);
|
||||
|
||||
vgfx->endSingleTimeCommands(commandBuffer);
|
||||
}
|
||||
|
||||
void Texture::uploadByteData(PixelFormat pixelformat, const void* data, size_t size, int level, int slice, const Rect& r) {
|
||||
VkBuffer stagingBuffer;
|
||||
VmaAllocation vmaAllocation;
|
||||
|
||||
VkBufferCreateInfo bufferCreateInfo{};
|
||||
bufferCreateInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
|
||||
bufferCreateInfo.size = size;
|
||||
bufferCreateInfo.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
|
||||
|
||||
VmaAllocationCreateInfo allocCreateInfo = {};
|
||||
allocCreateInfo.usage = VMA_MEMORY_USAGE_AUTO;
|
||||
allocCreateInfo.flags = VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT | VMA_ALLOCATION_CREATE_MAPPED_BIT;
|
||||
|
||||
VmaAllocationInfo allocInfo;
|
||||
vmaCreateBuffer(allocator, &bufferCreateInfo, &allocCreateInfo, &stagingBuffer, &vmaAllocation, &allocInfo);
|
||||
|
||||
memcpy(allocInfo.pMappedData, data, size);
|
||||
|
||||
auto command = [buffer = stagingBuffer, image = textureImage, r = r](VkCommandBuffer commandBuffer) {
|
||||
VkBufferImageCopy region{};
|
||||
region.bufferOffset = 0;
|
||||
region.bufferRowLength = 0;
|
||||
region.bufferImageHeight = 0;
|
||||
|
||||
region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
region.imageSubresource.mipLevel = 0;
|
||||
region.imageSubresource.baseArrayLayer = 0;
|
||||
region.imageSubresource.layerCount = 1;
|
||||
|
||||
region.imageOffset = { r.x, r.y, 0 };
|
||||
region.imageExtent = {
|
||||
static_cast<uint32_t>(r.w),
|
||||
static_cast<uint32_t>(r.h), 1
|
||||
};
|
||||
|
||||
Vulkan::cmdTransitionImageLayout(commandBuffer, image, VK_IMAGE_LAYOUT_GENERAL, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
|
||||
|
||||
vkCmdCopyBufferToImage(
|
||||
commandBuffer,
|
||||
buffer,
|
||||
image,
|
||||
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
1,
|
||||
®ion
|
||||
);
|
||||
|
||||
Vulkan::cmdTransitionImageLayout(commandBuffer, image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_GENERAL);
|
||||
};
|
||||
|
||||
auto cleanUp = [allocator = allocator, stagingBuffer, vmaAllocation]() {
|
||||
vmaDestroyBuffer(allocator, stagingBuffer, vmaAllocation);
|
||||
};
|
||||
|
||||
vgfx->queueDatatransfer(command, cleanUp);
|
||||
}
|
||||
uploadByteData(format, dataPtr, size, 0, 0, rect);
|
||||
} else {
|
||||
if (isRenderTarget()) {
|
||||
clear(false);
|
||||
}
|
||||
else {
|
||||
clear(true);
|
||||
}
|
||||
}
|
||||
createTextureImageView();
|
||||
createTextureSampler();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void Texture::unloadVolatile() {
|
||||
if (textureImage == VK_NULL_HANDLE)
|
||||
return;
|
||||
|
||||
vgfx->queueCleanUp([
|
||||
device = device,
|
||||
textureSampler = textureSampler,
|
||||
textureImageView = textureImageView,
|
||||
allocator = allocator,
|
||||
textureImage = textureImage,
|
||||
textureImageAllocation = textureImageAllocation] () {
|
||||
vkDestroySampler(device, textureSampler, nullptr);
|
||||
vkDestroyImageView(device, textureImageView, nullptr);
|
||||
vmaDestroyImage(allocator, textureImage, textureImageAllocation);
|
||||
});
|
||||
|
||||
textureImage = VK_NULL_HANDLE;
|
||||
}
|
||||
|
||||
Texture::~Texture() {
|
||||
unloadVolatile();
|
||||
}
|
||||
|
||||
void Texture::createTextureImageView() {
|
||||
auto vulkanFormat = Vulkan::getTextureFormat(format);
|
||||
|
||||
VkImageViewCreateInfo viewInfo{};
|
||||
viewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
|
||||
viewInfo.image = textureImage;
|
||||
viewInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
|
||||
viewInfo.format = vulkanFormat.internalFormat;
|
||||
viewInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
viewInfo.subresourceRange.baseMipLevel = 0;
|
||||
viewInfo.subresourceRange.levelCount = 1;
|
||||
viewInfo.subresourceRange.baseArrayLayer = 0;
|
||||
viewInfo.subresourceRange.layerCount = 1;
|
||||
viewInfo.components.r = vulkanFormat.swizzleR;
|
||||
viewInfo.components.g = vulkanFormat.swizzleG;
|
||||
viewInfo.components.b = vulkanFormat.swizzleB;
|
||||
viewInfo.components.a = vulkanFormat.swizzleA;
|
||||
|
||||
if (vkCreateImageView(device, &viewInfo, nullptr, &textureImageView) != VK_SUCCESS) {
|
||||
throw love::Exception("could not create texture image view");
|
||||
}
|
||||
}
|
||||
|
||||
void Texture::createTextureSampler() {
|
||||
auto physicalDevice = vgfx->getPhysicalDevice();
|
||||
VkPhysicalDeviceProperties properties{};
|
||||
vkGetPhysicalDeviceProperties(physicalDevice, &properties);
|
||||
|
||||
VkSamplerCreateInfo samplerInfo{};
|
||||
samplerInfo.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
|
||||
samplerInfo.magFilter = VK_FILTER_LINEAR;
|
||||
samplerInfo.minFilter = VK_FILTER_LINEAR;
|
||||
samplerInfo.addressModeU = VK_SAMPLER_ADDRESS_MODE_REPEAT;
|
||||
samplerInfo.addressModeV = VK_SAMPLER_ADDRESS_MODE_REPEAT;
|
||||
samplerInfo.addressModeW = VK_SAMPLER_ADDRESS_MODE_REPEAT;
|
||||
samplerInfo.anisotropyEnable = VK_TRUE;
|
||||
samplerInfo.maxAnisotropy = properties.limits.maxSamplerAnisotropy;
|
||||
samplerInfo.borderColor = VK_BORDER_COLOR_INT_OPAQUE_BLACK;
|
||||
samplerInfo.unnormalizedCoordinates = VK_FALSE;
|
||||
samplerInfo.compareEnable = VK_FALSE;
|
||||
samplerInfo.compareOp = VK_COMPARE_OP_ALWAYS;
|
||||
samplerInfo.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR;
|
||||
samplerInfo.mipLodBias = 0.0f;
|
||||
samplerInfo.minLod = 0.0f;
|
||||
samplerInfo.maxLod = 0.0f;
|
||||
|
||||
if (vkCreateSampler(device, &samplerInfo, nullptr, &textureSampler) != VK_SUCCESS) {
|
||||
throw love::Exception("failed to create texture sampler");
|
||||
}
|
||||
}
|
||||
|
||||
void Texture::clear(bool white) {
|
||||
auto commandBuffer = vgfx->beginSingleTimeCommands();
|
||||
|
||||
auto clearColor = getClearValue(white);
|
||||
|
||||
VkImageSubresourceRange range{};
|
||||
range.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
range.layerCount = getMipmapCount();
|
||||
range.levelCount = 1;
|
||||
|
||||
vkCmdClearColorImage(commandBuffer, textureImage, VK_IMAGE_LAYOUT_GENERAL, &clearColor, 1, &range);
|
||||
|
||||
vgfx->endSingleTimeCommands(commandBuffer);
|
||||
}
|
||||
|
||||
VkClearColorValue Texture::getClearValue(bool white) {
|
||||
auto vulkanFormat = Vulkan::getTextureFormat(format);
|
||||
|
||||
VkClearColorValue clearColor{};
|
||||
if (white) {
|
||||
switch (vulkanFormat.internalFormatRepresentation) {
|
||||
case FORMATREPRESENTATION_FLOAT:
|
||||
clearColor.float32[0] = 1.0f;
|
||||
clearColor.float32[1] = 1.0f;
|
||||
clearColor.float32[2] = 1.0f;
|
||||
clearColor.float32[3] = 1.0f;
|
||||
break;
|
||||
case FORMATREPRESENTATION_SINT:
|
||||
clearColor.int32[0] = std::numeric_limits<int32_t>::max();
|
||||
clearColor.int32[1] = std::numeric_limits<int32_t>::max();
|
||||
clearColor.int32[2] = std::numeric_limits<int32_t>::max();
|
||||
clearColor.int32[3] = std::numeric_limits<int32_t>::max();
|
||||
break;
|
||||
case FORMATREPRESENTATION_UINT:
|
||||
clearColor.uint32[0] = std::numeric_limits<uint32_t>::max();
|
||||
clearColor.uint32[1] = std::numeric_limits<uint32_t>::max();
|
||||
clearColor.uint32[2] = std::numeric_limits<uint32_t>::max();
|
||||
clearColor.uint32[3] = std::numeric_limits<uint32_t>::max();
|
||||
break;
|
||||
}
|
||||
}
|
||||
else {
|
||||
switch (vulkanFormat.internalFormatRepresentation) {
|
||||
case FORMATREPRESENTATION_FLOAT:
|
||||
clearColor.float32[0] = 0.0f;
|
||||
clearColor.float32[1] = 0.0f;
|
||||
clearColor.float32[2] = 0.0f;
|
||||
clearColor.float32[3] = 0.0f;
|
||||
break;
|
||||
case FORMATREPRESENTATION_SINT:
|
||||
clearColor.int32[0] = 0;
|
||||
clearColor.int32[1] = 0;
|
||||
clearColor.int32[2] = 0;
|
||||
clearColor.int32[3] = 0;
|
||||
break;
|
||||
case FORMATREPRESENTATION_UINT:
|
||||
clearColor.uint32[0] = 0;
|
||||
clearColor.uint32[1] = 0;
|
||||
clearColor.uint32[2] = 0;
|
||||
clearColor.uint32[3] = 0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
return clearColor;
|
||||
}
|
||||
|
||||
void Texture::transitionImageLayout(VkImage image, VkImageLayout oldLayout, VkImageLayout newLayout) {
|
||||
auto commandBuffer = vgfx->beginSingleTimeCommands();
|
||||
|
||||
Vulkan::cmdTransitionImageLayout(commandBuffer, image, oldLayout, newLayout);
|
||||
|
||||
vgfx->endSingleTimeCommands(commandBuffer);
|
||||
}
|
||||
|
||||
void Texture::uploadByteData(PixelFormat pixelformat, const void* data, size_t size, int level, int slice, const Rect& r) {
|
||||
VkBuffer stagingBuffer;
|
||||
VmaAllocation vmaAllocation;
|
||||
|
||||
VkBufferCreateInfo bufferCreateInfo{};
|
||||
bufferCreateInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
|
||||
bufferCreateInfo.size = size;
|
||||
bufferCreateInfo.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
|
||||
|
||||
VmaAllocationCreateInfo allocCreateInfo = {};
|
||||
allocCreateInfo.usage = VMA_MEMORY_USAGE_AUTO;
|
||||
allocCreateInfo.flags = VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT | VMA_ALLOCATION_CREATE_MAPPED_BIT;
|
||||
|
||||
VmaAllocationInfo allocInfo;
|
||||
vmaCreateBuffer(allocator, &bufferCreateInfo, &allocCreateInfo, &stagingBuffer, &vmaAllocation, &allocInfo);
|
||||
|
||||
memcpy(allocInfo.pMappedData, data, size);
|
||||
|
||||
auto command = [buffer = stagingBuffer, image = textureImage, r = r](VkCommandBuffer commandBuffer) {
|
||||
VkBufferImageCopy region{};
|
||||
region.bufferOffset = 0;
|
||||
region.bufferRowLength = 0;
|
||||
region.bufferImageHeight = 0;
|
||||
|
||||
region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
region.imageSubresource.mipLevel = 0;
|
||||
region.imageSubresource.baseArrayLayer = 0;
|
||||
region.imageSubresource.layerCount = 1;
|
||||
|
||||
region.imageOffset = { r.x, r.y, 0 };
|
||||
region.imageExtent = {
|
||||
static_cast<uint32_t>(r.w),
|
||||
static_cast<uint32_t>(r.h), 1
|
||||
};
|
||||
|
||||
Vulkan::cmdTransitionImageLayout(commandBuffer, image, VK_IMAGE_LAYOUT_GENERAL, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
|
||||
|
||||
vkCmdCopyBufferToImage(
|
||||
commandBuffer,
|
||||
buffer,
|
||||
image,
|
||||
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
1,
|
||||
®ion
|
||||
);
|
||||
|
||||
Vulkan::cmdTransitionImageLayout(commandBuffer, image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_GENERAL);
|
||||
};
|
||||
|
||||
auto cleanUp = [allocator = allocator, stagingBuffer, vmaAllocation]() {
|
||||
vmaDestroyBuffer(allocator, stagingBuffer, vmaAllocation);
|
||||
};
|
||||
|
||||
vgfx->queueDatatransfer(command, cleanUp);
|
||||
}
|
||||
} // vulkan
|
||||
} // graphics
|
||||
} // love
|
||||
|
||||
Reference in New Issue
Block a user