Added ParticleSystem:emit(num) (issue #577)

This commit is contained in:
Alex Szpakowski
2013-03-27 01:09:53 -03:00
parent 702f9515d8
commit 7b8884965e
4 changed files with 30 additions and 0 deletions
@@ -452,6 +452,14 @@ int w_ParticleSystem_reset(lua_State *L)
return 0;
}
int w_ParticleSystem_emit(lua_State *L)
{
ParticleSystem *t = luax_checkparticlesystem(L, 1);
int num = luaL_checkint(L, 2);
t->emit(num);
return 0;
}
int w_ParticleSystem_isActive(lua_State *L)
{
ParticleSystem *t = luax_checkparticlesystem(L, 1);
@@ -518,6 +526,7 @@ static const luaL_Reg functions[] =
{ "stop", w_ParticleSystem_stop },
{ "pause", w_ParticleSystem_pause },
{ "reset", w_ParticleSystem_reset },
{ "emit", w_ParticleSystem_emit },
{ "isActive", w_ParticleSystem_isActive },
{ "isEmpty", w_ParticleSystem_isEmpty },
{ "isFull", w_ParticleSystem_isFull },