Fix compilation

This commit is contained in:
Alex Szpakowski
2021-12-24 16:45:23 -04:00
parent 3d8117ccbb
commit 7a910484c3
8 changed files with 98 additions and 99 deletions
+10 -8
View File
@@ -47,13 +47,13 @@ public:
struct RenderEncoderBindings
{
void *textures[32][ShaderStage::STAGE_MAX_ENUM];
void *samplers[32][ShaderStage::STAGE_MAX_ENUM];
void *textures[32][SHADERSTAGE_MAX_ENUM];
void *samplers[32][SHADERSTAGE_MAX_ENUM];
struct
{
void *buffer;
size_t offset;
} buffers[32][ShaderStage::STAGE_MAX_ENUM];
} buffers[32][SHADERSTAGE_MAX_ENUM];
};
Graphics();
@@ -71,12 +71,14 @@ public:
void setActive(bool active) override;
bool dispatch(int x, int y, int z) override;
void draw(const DrawCommand &cmd) override;
void draw(const DrawIndexedCommand &cmd) override;
void drawQuads(int start, int count, const VertexAttributes &attributes, const BufferBindings &buffers, love::graphics::Texture *texture) override;
void clear(OptionalColorf color, OptionalInt stencil, OptionalDouble depth) override;
void clear(const std::vector<OptionalColorf> &colors, OptionalInt stencil, OptionalDouble depth) override;
void clear(OptionalColorD color, OptionalInt stencil, OptionalDouble depth) override;
void clear(const std::vector<OptionalColorD> &colors, OptionalInt stencil, OptionalDouble depth) override;
void discard(const std::vector<bool> &colorbuffers, bool depthstencil) override;
@@ -108,7 +110,7 @@ public:
void setWireframe(bool enable) override;
PixelFormat getSizedFormat(PixelFormat format, bool rendertarget, bool readable) const override;
bool isPixelFormatSupported(PixelFormat format, bool rendertarget, bool readable, bool sRGB = false) override;
bool isPixelFormatSupported(PixelFormat format, PixelFormatUsageFlags usage, bool sRGB = false) override;
Renderer getRenderer() const override;
bool usesGLSLES() const override;
RendererInfo getRendererInfo() const override;
@@ -186,8 +188,8 @@ private:
MTLStoreAction stencil;
};
love::graphics::ShaderStage *newShaderStageInternal(ShaderStage::StageType stage, const std::string &cachekey, const std::string &source, bool gles) override;
love::graphics::Shader *newShaderInternal(love::graphics::ShaderStage *vertex, love::graphics::ShaderStage *pixel) override;
love::graphics::ShaderStage *newShaderStageInternal(ShaderStageType stage, const std::string &cachekey, const std::string &source, bool gles) override;
love::graphics::Shader *newShaderInternal(StrongRef<love::graphics::ShaderStage> stages[SHADERSTAGE_MAX_ENUM]) override;
love::graphics::StreamBuffer *newStreamBuffer(BufferUsage usage, size_t size) override;
void setRenderTargetsInternal(const RenderTargets &rts, int w, int h, int pixelw, int pixelh, bool hasSRGBcanvas) override;
void initCapabilities() override;